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	<updated>2026-09-29T17:37:28Z</updated>
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	<entry>
		<id>https://ideawaza.com/index.php?title=Archive:Game_events&amp;diff=64374</id>
		<title>Archive:Game events</title>
		<link rel="alternate" type="text/html" href="https://ideawaza.com/index.php?title=Archive:Game_events&amp;diff=64374"/>
		<updated>2009-05-30T18:58:58Z</updated>

		<summary type="html">&lt;p&gt;65.27.77.179: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Article issues|notability =May 2009|orphan =May 2009|context =May 2009}}&lt;br /&gt;
&lt;br /&gt;
Game events have not just been those that teenagers go to and see all the flashy booths that advertise their favorite games. Game events have historically been a multi-faceted part of the game industry that composes events ranging from the professional to the very leisurely.&lt;br /&gt;
&lt;br /&gt;
Some of the events have often been more of a mix between the specific categories with conferences and conventions being the most common mix. Generally though, events are attended either by professionals or casual industry attendees, manned and produced by professional coordinators and game developers.&lt;br /&gt;
&lt;br /&gt;
Starting at the top, the game events industry has been often divided into these categories: conferences, conventions, casual events, and educational events. Historical listing of computer game conferences and other professional events, as listed by http://www.eventsforgamers.com:&lt;br /&gt;
&lt;br /&gt;
== Conferences ==&lt;br /&gt;
&lt;br /&gt;
* [[AGDC]]&lt;br /&gt;
* Casual Connect&lt;br /&gt;
* [[DICE Summit]]&lt;br /&gt;
* Game Career Seminar&lt;br /&gt;
* Gamefest&lt;br /&gt;
* Games Conference&lt;br /&gt;
* [[GDC]]&lt;br /&gt;
* Indie Game Conference&lt;br /&gt;
* [[Independent Games Festival]]&lt;br /&gt;
* IMGDC 3.0&lt;br /&gt;
* Living Game Worlds&lt;br /&gt;
* [[LOGIN]]&lt;br /&gt;
* MIGS&lt;br /&gt;
* [[NVISION]]&lt;br /&gt;
* Serious Games Summit&lt;br /&gt;
* [[SIGGRAPH]]&lt;br /&gt;
* Triangle&lt;br /&gt;
* Women In Games&lt;br /&gt;
&lt;br /&gt;
== Conventions ==&lt;br /&gt;
&lt;br /&gt;
* [[CeBIT]]&lt;br /&gt;
* [[Consumer Electronics Show]]&lt;br /&gt;
* China Joy&lt;br /&gt;
* [[Computex]]&lt;br /&gt;
* [[E3 (Electronic Entertainment Expo)]]&lt;br /&gt;
* Engage! Expo&lt;br /&gt;
* Game Design Expo&lt;br /&gt;
* GameX&lt;br /&gt;
* GO3 &amp;quot;E3&amp;quot;&lt;br /&gt;
* Gstar&lt;br /&gt;
* [[Games Convention]]&lt;br /&gt;
* [[TGS]]&lt;br /&gt;
* [[Tokyo game show]]&lt;br /&gt;
&lt;br /&gt;
== Casual Events ==&lt;br /&gt;
&lt;br /&gt;
* [[BlizzCon]]&lt;br /&gt;
* [[Comic-Con International]]&lt;br /&gt;
* [[Eve Online]] Fanfest&lt;br /&gt;
* [[Fanime Con]]&lt;br /&gt;
* [[FFXI]] Fan Festival&lt;br /&gt;
* [[Gen Con]]&lt;br /&gt;
* [[Penny Arcade Expo]]&lt;br /&gt;
* [[QuakeCon]]&lt;br /&gt;
* [[SOE]] Fan Faire&lt;br /&gt;
* VGXPO&lt;br /&gt;
&lt;br /&gt;
== Educational Events ==&lt;br /&gt;
&lt;br /&gt;
* Develop Symposium&lt;br /&gt;
* Game Dev. eXchange&lt;br /&gt;
* Game Education Summit&lt;br /&gt;
* Game Festival and Symp.&lt;br /&gt;
* Sandbox (SIGGRAPH)&lt;br /&gt;
* STEG&lt;br /&gt;
* Virtual U and Beyond&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
*[http://www.gamasutra.com Gamasutra.com]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
*[http://www.eventsforgamers.com/ Official &#039;&#039;Event For Gamers (E4G)&#039;&#039; website]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Game Events]][[Category:Conferences]][[Category:Conventions]][[Category:Casual Events]][[Category:Educational Events]]&lt;/div&gt;</summary>
		<author><name>65.27.77.179</name></author>
	</entry>
	<entry>
		<id>https://ideawaza.com/index.php?title=Archive:Game_events&amp;diff=64373</id>
		<title>Archive:Game events</title>
		<link rel="alternate" type="text/html" href="https://ideawaza.com/index.php?title=Archive:Game_events&amp;diff=64373"/>
		<updated>2009-05-30T18:57:28Z</updated>

		<summary type="html">&lt;p&gt;65.27.77.179: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Article issues|notability =May 2009|orphan =May 2009|context =May 2009}}&lt;br /&gt;
&lt;br /&gt;
Game events have not just been those that teenagers go to and see all the flashy booths that advertise their favorite games. Game events have historically been a multi-faceted part of the game industry that composes events ranging from the professional to the very leisurely.&lt;br /&gt;
&lt;br /&gt;
Some of the events have often been more of a mix between the specific categories with conferences and conventions being the most common mix. Generally though, events are attended either by professionals or casual industry attendees, manned and produced by professional coordinators and game developers.&lt;br /&gt;
&lt;br /&gt;
Starting at the top, the game events industry has been often divided into these categories: conferences, conventions, casual events, and educational events. Historical listing of computer game conferences and other professional events, as listed by http://www.eventsforgamers.com:&lt;br /&gt;
&lt;br /&gt;
== Conferences ==&lt;br /&gt;
&lt;br /&gt;
* [[AGDC]]&lt;br /&gt;
* Casual Connect&lt;br /&gt;
* [[DICE Summit]]&lt;br /&gt;
* Game Career Seminar&lt;br /&gt;
* Gamefest&lt;br /&gt;
* Games Conference&lt;br /&gt;
* [[GDC]]&lt;br /&gt;
* Indie Game Conference&lt;br /&gt;
* [[Independent Games Festival]]&lt;br /&gt;
* IMGDC 3.0&lt;br /&gt;
* Living Game Worlds&lt;br /&gt;
* [[LOGIN]]&lt;br /&gt;
* MIGS&lt;br /&gt;
* [[NVISION]]&lt;br /&gt;
* Serious Games Summit&lt;br /&gt;
* [[SIGGRAPH]]&lt;br /&gt;
* Triangle&lt;br /&gt;
* Women In Games&lt;br /&gt;
&lt;br /&gt;
== Conventions ==&lt;br /&gt;
&lt;br /&gt;
* [[CeBIT]]&lt;br /&gt;
* [[Consumer Electronics Show]]&lt;br /&gt;
* China Joy&lt;br /&gt;
* [[Computex]]&lt;br /&gt;
* [[E3 (Electronic Entertainment Expo)]]&lt;br /&gt;
* Engage! Expo&lt;br /&gt;
* Game Design Expo&lt;br /&gt;
* GameX&lt;br /&gt;
* GO3 &amp;quot;E3&amp;quot;&lt;br /&gt;
* Gstar&lt;br /&gt;
* [[Games Convention]]&lt;br /&gt;
* [[TGS]]&lt;br /&gt;
* [[Tokyo game show]]&lt;br /&gt;
&lt;br /&gt;
== Casual Events ==&lt;br /&gt;
&lt;br /&gt;
* [[BlizzCon]]&lt;br /&gt;
* [[Comic-Con International]]&lt;br /&gt;
* [[Eve Online]] Fanfest&lt;br /&gt;
* [[Fanime Con]]&lt;br /&gt;
* [[FFXI]] Fan Festival&lt;br /&gt;
* [[Gen Con]]&lt;br /&gt;
* [[Penny Arcade Expo]]&lt;br /&gt;
* [[QuakeCon]]&lt;br /&gt;
* [[SOE]] Fan Faire&lt;br /&gt;
* VGXPO&lt;br /&gt;
&lt;br /&gt;
== Educational Events ==&lt;br /&gt;
&lt;br /&gt;
* Develop Symposium&lt;br /&gt;
* Game Dev. eXchange&lt;br /&gt;
* Game Education Summit&lt;br /&gt;
* Game Festival and Symp.&lt;br /&gt;
* Sandbox (SIGGRAPH)&lt;br /&gt;
* STEG&lt;br /&gt;
* Virtual U and Beyond&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
*[http://www.gamasutra.com Gamasutra.com]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
*[http://www.eventsforgamers.com/ Official &#039;&#039;Event For Gamers (E4G)&#039;&#039; website]&lt;br /&gt;
&lt;br /&gt;
{{uncategorized|date=May 2009}}&lt;/div&gt;</summary>
		<author><name>65.27.77.179</name></author>
	</entry>
	<entry>
		<id>https://ideawaza.com/index.php?title=Archive:Game_events&amp;diff=64372</id>
		<title>Archive:Game events</title>
		<link rel="alternate" type="text/html" href="https://ideawaza.com/index.php?title=Archive:Game_events&amp;diff=64372"/>
		<updated>2009-05-30T18:57:04Z</updated>

		<summary type="html">&lt;p&gt;65.27.77.179: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Article issues|notability =May 2009|orphan =May 2009|context =May 2009}}&lt;br /&gt;
&lt;br /&gt;
Game events have not just been those that teenagers go to and see all the flashy booths that advertise their favorite games. Game events have historically been a multi-faceted part of the game industry that composes events ranging from the professional to the very leisurely.&lt;br /&gt;
&lt;br /&gt;
Some of the events have often been more of a mix between the specific categories with conferences and conventions being the most common mix. Generally though, events are attended either by professionals or casual industry attendees, manned and produced by professional coordinators and game developers.&lt;br /&gt;
&lt;br /&gt;
Starting at the top, the game events industry has been often divided into these categories: conferences, conventions, casual events, and educational events. Historical listing of computer game conferences and other professional events, as listed by http://www.eventsforgamers.com:&lt;br /&gt;
&lt;br /&gt;
== Conferences ==&lt;br /&gt;
&lt;br /&gt;
* [[AGDC]]&lt;br /&gt;
* Casual Connect&lt;br /&gt;
* [[DICE Summit]]&lt;br /&gt;
* Game Career Seminar&lt;br /&gt;
* Gamefest&lt;br /&gt;
* Games Conference&lt;br /&gt;
* [[GDC]]&lt;br /&gt;
* Indie Game Conference&lt;br /&gt;
* [[Independent Games Festival]]&lt;br /&gt;
* IMGDC 3.0&lt;br /&gt;
* Living Game Worlds&lt;br /&gt;
* [[LOGIN]]&lt;br /&gt;
* MIGS&lt;br /&gt;
* [[NVISION]]&lt;br /&gt;
* Serious Games Summit&lt;br /&gt;
* [[SIGGRAPH]]&lt;br /&gt;
* Triangle&lt;br /&gt;
* Women In Games&lt;br /&gt;
&lt;br /&gt;
== Conventions ==&lt;br /&gt;
&lt;br /&gt;
* [[CeBIT]]&lt;br /&gt;
* [[Consumer Electronics Show]]&lt;br /&gt;
* China Joy&lt;br /&gt;
* [[Computex]]&lt;br /&gt;
* [[E3 (Electronic Entertainment Expo)]]&lt;br /&gt;
* Engage! Expo&lt;br /&gt;
* Game Design Expo&lt;br /&gt;
* GameX&lt;br /&gt;
* GO3 &amp;quot;E3&amp;quot;&lt;br /&gt;
* Gstar&lt;br /&gt;
* [[Games Convention]]&lt;br /&gt;
* [[TGS]]&lt;br /&gt;
* [[Tokyo game show]]&lt;br /&gt;
&lt;br /&gt;
== Casual Events ==&lt;br /&gt;
&lt;br /&gt;
* [[BlizzCon]]&lt;br /&gt;
* [[Comic-Con International]]&lt;br /&gt;
* [[Eve Online]] Fanfest&lt;br /&gt;
* [[Fanime Con]]&lt;br /&gt;
* [[FFXI]] Fan Festival&lt;br /&gt;
* [[Gen Con]]&lt;br /&gt;
* [[Penny Arcade Expo]]&lt;br /&gt;
* [[QuakeCon]]&lt;br /&gt;
* [[SOE]] Fan Faire&lt;br /&gt;
* VGXPO&lt;br /&gt;
&lt;br /&gt;
== Educational Events ==&lt;br /&gt;
&lt;br /&gt;
* Develop Symposium&lt;br /&gt;
* Game Dev. eXchange&lt;br /&gt;
* Game Education Summit&lt;br /&gt;
* Game Festival and Symp.&lt;br /&gt;
* Sandbox (SIGGRAPH)&lt;br /&gt;
* STEG&lt;br /&gt;
* Virtual U and Beyond&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
*[http://www.gamasutra.com]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
*[http://www.eventsforgamers.com/ Official &#039;&#039;Event For Gamers (E4G)&#039;&#039; website]&lt;br /&gt;
&lt;br /&gt;
{{uncategorized|date=May 2009}}&lt;/div&gt;</summary>
		<author><name>65.27.77.179</name></author>
	</entry>
	<entry>
		<id>https://ideawaza.com/index.php?title=Instance_dungeon&amp;diff=72055</id>
		<title>Instance dungeon</title>
		<link rel="alternate" type="text/html" href="https://ideawaza.com/index.php?title=Instance_dungeon&amp;diff=72055"/>
		<updated>2006-07-23T02:33:34Z</updated>

		<summary type="html">&lt;p&gt;65.27.176.94: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In &#039;&#039;[[MMORPG]]&#039;&#039;s, an &#039;&#039;&#039;instance dungeon&#039;&#039;&#039; is a special area, typically a [[Dungeon (games)|dungeon]], that generates a new copy, or instance, for each group that enters the area. This ensures that there will never be competition ([[kill stealing]], [[spawn camping]]) over resources such as [[mob (computer gaming)|mobs]] within the instance and that [[player character]]s experience minimum [[lag]]. Instance dungeons may contain stronger than usual mobs and sought-after equipment.&lt;br /&gt;
&lt;br /&gt;
Games that have been known to use instancing include &#039;&#039;[[The Realm Online]]&#039;&#039;, &#039;&#039;[[EverQuest]]&#039;&#039;, &#039;&#039;[[Anarchy Online]]&#039;&#039;, &#039;&#039;[[City of Heroes]]&#039;&#039;, &#039;&#039;[[Everquest2]]&#039;&#039;, &#039;&#039;[[World of Warcraft]]&#039;&#039;, &#039;&#039;[[Dark Age of Camelot]]&#039;&#039; and &#039;&#039;[[Guild Wars]]&#039;&#039;. This last one uses instancing extensively to help make the product free of monthly fees.&lt;br /&gt;
&lt;br /&gt;
One game known for not using instance dungeons is [[EVE Online]]. Because of the vast amount of space available in the EVE universe, missions for players are created in real space, which any other player could in theory travel to. This allows multiple players to perform the same mission at the same time (in the same manner as an instanced dungeon) but also allows other players to view or participate in the mission, if they discover the location, or if invited to assist by the player who was initially given the mission.&lt;br /&gt;
&lt;br /&gt;
And Ultima Online.&lt;br /&gt;
&lt;br /&gt;
Several games use instancing to scale the [[mob (computer gaming)|mobs]] to the player&#039;s level, the average level of a group, and/or the number of players present. &lt;br /&gt;
&lt;br /&gt;
{{rpg-cvg-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Computer and video game gameplay]]&lt;br /&gt;
[[Category:Massively multiplayer online role-playing games]]&lt;br /&gt;
[[Category:Competitive computer and video gaming]]&lt;/div&gt;</summary>
		<author><name>65.27.176.94</name></author>
	</entry>
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