Archive:Skype protocol: Difference between revisions
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{{Update|date=May 2016}} | {{Multiple issues|{{original research|date=May 2009}} | ||
}} | {{Update|date=May 2016}}}} | ||
{{short description|Proprietary Internet telephony network}} | |||
{{Skype Limited}} | {{Skype Limited}} | ||
The '''Skype protocol''' is a [[proprietary protocol|proprietary]] Internet telephony | The '''Skype protocol''' is a discontinued [[proprietary protocol|proprietary]] network used for Internet telephony. Its specifications are not publicly available, and all official applications based on the protocol are [[closed-source]]. It lacks [[interoperability]] with most [[Voice over IP]] (VoIP) networks, so it would require licensing from [[Skype Technologies|Skype]] for any integration. | ||
On June 20, 2014, Microsoft announced | Many attempts to [[reverse engineering|reverse-engineer]] the protocol have been made to study its security features or to enable unofficial clients. On June 20, 2014, [[Microsoft]] announced that the old Skype protocol would be deprecated. Users had to upgrade to the 2014 version of Skype to continue accessing services, and older clients could no longer [[Login|log in]].<ref>{{cite web |date=20 June 2014 |title=Making Way for the Next Generation of Skype on Desktop |url=https://blogs.skype.com/news/2014/06/20/making-way-for-the-next-generation-of-skype-on-desktop/}}</ref><ref>{{cite web |last=Keizer |first=Gregg |date=21 June 2014 |title=Update: Skype to retire recent editions for Windows, Mac; upgrades mandatory |work=Computerworld |url=http://www.computerworld.com/s/article/9249275/Update_Skype_to_retire_recent_editions_for_Windows_Mac_upgrades_mandatory |access-date=25 June 2014 |archive-date=8 August 2014 |archive-url=https://web.archive.org/web/20140808064037/http://www.computerworld.com/s/article/9249275/Update_Skype_to_retire_recent_editions_for_Windows_Mac_upgrades_mandatory |url-status=dead }}</ref> As of the second week of August 2014, the new protocol, [[Microsoft Notification Protocol#MSNP24|Microsoft Notification Protocol 24]], was implemented to improve offline messaging and message synchronization across devices.<ref>{{cite web |author=Chris Merrimen |date=15 August 2014 |title=Skype stops working on older Android phones leaving Linux users in the dark |url=http://www.theinquirer.net/inquirer/news/2360604/skype-stops-working-on-older-android-phones-leaving-linux-users-in-the-dark |url-status=unfit |archive-url=https://web.archive.org/web/20140816183820/http://www.theinquirer.net/inquirer/news/2360604/skype-stops-working-on-older-android-phones-leaving-linux-users-in-the-dark |archive-date=August 16, 2014 |access-date=2 October 2014 |publisher=[[CNET]]}}</ref> | ||
==Peer-to-peer architecture== | ==Peer-to-peer architecture== | ||
Skype | Skype pioneered [[peer-to-peer]] (P2P) technology for IP telephony.<ref>{{cite arXiv |eprint=cs/0412017v1 |author1=Salman A. Baset |author2=Henning Schulzrinne |title=An analysis of the Skype peer-to-peer Internet telephony protocol |year=2004 |page=11}}</ref> Its architecture includes [[Supernode (networking)|supernodes]], ordinary nodes, and a login server. Each client maintains a cache of reachable supernodes, while user directory data is distributed across these supernodes, organized into slots and blocks.{{cn|date=November 2022}} | ||
Initially, any client with sufficient bandwidth and processing power could become a supernode. This setup posed challenges for users behind [[firewall (networking)|firewalls]] or [[Network address translation|Network Address Translation]] (NAT) because their connections could be used to facilitate calls between other clients. In 2012, Microsoft transitioned control of supernodes to its data centers to enhance performance and scalability,<ref>{{cite news |last=Branscombe |first=Mary |date=27 July 2012 |title=Forget the conspiracy theories: Skype's supernodes belong in the cloud |url=https://www.zdnet.com/article/forget-the-conspiracy-theories-skypes-supernodes-belong-in-the-cloud/ |access-date=17 June 2013 |newspaper=500 words into the future (ZDNet)}}</ref><ref>{{cite news |date=2 May 2012 |title=Skype replaces P2P supernodes with Linux boxes hosted by Microsoft (updated) |url=https://arstechnica.com/business/2012/05/skype-replaces-p2p-supernodes-with-linux-boxes-hosted-by-microsoft/ |access-date=17 June 2013 |newspaper=Ars Technica}}</ref> raising privacy concerns<ref>{{cite news |last=Kosner |first=Anthony |date=18 July 2012 |title=Will Microsoft's Changes To The Architecture Of Skype Make It Easier To Snoop? |url=https://www.forbes.com/sites/anthonykosner/2012/07/18/did-microsoft-change-the-architecture-of-skype-to-make-it-easier-to-snoop/ |access-date=17 June 2013 |newspaper=Forbes blog}}</ref> that were later highlighted by the [[PRISM (surveillance program)|PRISM]] surveillance revelations in 2013.<ref>{{cite news |last=Gallagher |first=Ryan |date=6 June 2013 |title=Newly Revealed PRISM Snooping Makes Verizon Surveillance Look Like Kids' Stuff |url=http://www.slate.com/blogs/future_tense/2013/06/06/nsa_prism_surveillance_private_data_from_google_microsoft_skype_apple_yahoo.html |access-date=17 June 2013 |newspaper=Slate blog}}</ref><ref>{{cite news |last=Greenwald |first=Glenn |author-link=Glenn Greenwald |date=7 June 2013 |title=NSA Prism program taps in to user data of Apple, Google and others |url=https://www.theguardian.com/world/2013/jun/06/us-tech-giants-nsa-data |access-date=17 June 2013 |newspaper=The Guardian}}</ref> | |||
Skype does not support [[IPv6]],<ref>{{cite web |date=1 Nov 2012 |title=Skype does not support IPv6. |url=https://twitter.com/SkypeTalks/status/264057558262747136 |access-date=4 Nov 2012 |publisher=Skype official Twitter account}}</ref> which could simplify its communication infrastructure. | |||
Supernodes are | === Communication challenges === | ||
Supernodes relay communications for clients that are behind firewalls or NAT, enabling calls that would otherwise be impossible. However, issues may arise, such as: | |||
* Non-derivable external port numbers or IP addresses due to NAT | |||
* Firewalls blocking incoming sessions | |||
* UDP issues like timeouts | |||
* Port restrictions | |||
==Protocol details== | |||
Signaling in Skype is encrypted using [[RC4]], but this method is considered weak because the encryption key can be recovered from the traffic. Voice data is protected with [[Advanced Encryption Standard|AES]] encryption.<ref>[http://www.ossir.org/windows/supports/2005/2005-11-07/EADS-CCR_Fabrice_Skype.pdf Introduction Skype analysis Enforcing anti-Skype policies], Skype uncovered Security study of Skype, Desclaux Fabrice, 7/11/2005, EADS CCR/STI/C</ref> The Skype [[API]] allows developers to access the network for user information and call management. | |||
The | The code remains closed-source,<ref>{{cite web |title=Which protocols does Skype use? |url=http://support.skype.com/en_US/faq/FA153/Which-protocols-does-Skype-use |archive-url=https://web.archive.org/web/20090303112252/http://support.skype.com/en_US/faq/FA153/Which-protocols-does-Skype-use |archive-date=March 3, 2009 |website=Help |publisher=Skype}}</ref> and parts of the client utilize an open-source socket communication library called [[Internet Direct (Indy)]].{{Citation needed|date=December 2008}} | ||
In July 2012, a researcher revealed insights gained from reverse-engineering the Skype client.<ref>{{cite web |title=Posts under Skype Reverse Category |url=http://www.oklabs.net/category/skype-reverse/ |website=oKLabs}}<br />{{cite web |title=Skype Reverse Engineering: The (long) journey ;).. |url=http://www.oklabs.net/skype-reverse-engineering-the-long-journey/ |website=oKLabs}}</ref> | |||
===Protocol detection=== | ===Protocol detection=== | ||
Various networking and security firms claim to have methods for detecting Skype's protocol. While their specific methods are proprietary, some published techniques include [[Pearson's chi-squared test]] and stochastic characterization using [[Naive Bayes classifier]]s.<ref>{{cite journal |author=Dario Bonfiglio |display-authors=etal |title=Revealing Skype Traffic: When Randomness Plays with You |url=https://www.dpacket.org/articles/revealing-skype-traffic-when-randomness-plays-you |url-status=dead |journal=ACM SIGCOMM Computer Communication Review |volume=37 |issue=SIGCOMM 2007 |pages=37–48 |archive-url=https://web.archive.org/web/20110430074127/https://www.dpacket.org/articles/revealing-skype-traffic-when-randomness-plays-you |archive-date=2011-04-30}}</ref> | |||
==Obfuscation layer== | |||
Skype employs [[RC4]] to obfuscate the payload of data packets. The [[initialization vector]] (IV) is derived from a combination of the public source and destination IPs and a packet ID, transformed into an RC4 key. | |||
==== | Notably, the misuse of RC4 can occur on TCP streams, where the first 14 bytes of a stream are XOR-ed with the RC4 stream, impacting data security.<ref>{{cite conference |author1=Fabrice Desclaux |author2=Kostya Kortchinsky |date=2006-06-17 |title=Vanilla Skype part 2 |url=http://www.recon.cx/en/f/vskype-part2.pdf |book-title=RECON2006}}</ref> | ||
== Packet structure and compression == | |||
Most Skype traffic is encrypted, with commands and their parameters organized in an object list that can be compressed using a variant of [[arithmetic coding|arithmetic compression]]. | |||
====Skype | ==Legal considerations== | ||
The terms of Skype's license agreement prohibit reverse engineering. However, [[European Union|EU]] law allows for reverse engineering for interoperability purposes,<ref>[http://eur-lex.europa.eu/LexUriServ/LexUriServ.do?uri=OJ:L:2009:111:0016:01:EN:HTML Directive 2009/24/EC of the European Parliament and of the Council of 23 April 2009 on the legal protection of computer programs]</ref> and the U.S. [[Digital Millennium Copyright Act]] provides similar protections.<ref>17 U.S.C. Sec. 1201(f).</ref><ref>[[WIPO Copyright and Performances and Phonograms Treaties Implementation Act]]</ref><ref>{{cite journal |author=Pamela Samuelson |author-link=Pamela Samuelson |author2=Suzanne Scotchmer |name-list-style=amp |date=May 2002 |title=The Law and Economics of Reverse Engineering |url=http://www.yalelawjournal.org/pdf/111-7/SamuelsonFINAL.pdf |url-status=dead |journal=Yale Law Journal |volume=111 |issue=7 |pages=1575–1663 |doi=10.2307/797533 |jstor=797533 |archive-url=https://web.archive.org/web/20110716095222/http://www.yalelawjournal.org/pdf/111-7/SamuelsonFINAL.pdf |archive-date=2011-07-16 |access-date=2015-03-17}}</ref> Certain countries also permit copying for reverse engineering.<ref>In the French "intellectual property" law set, there is an exception that allows any software user to reverse engineer it. See [http://legifrance.gouv.fr/affichCodeArticle.do?cidTexte=LEGITEXT000006069414&idArticle=LEGIARTI000006278920&dateTexte=20080329&categorieLien=cid ''code de la propriété intellectuelle''] {{in lang|fr}}. This law is the national implementation of a piece of EU legislation: [http://eur-lex.europa.eu/LexUriServ/LexUriServ.do?uri=CELEX:31991L0250:EN:NOT Council Directive 91/250/EEC], since then repealed by [http://eur-lex.europa.eu/LexUriServ/LexUriServ.do?uri=CELEX:32009L0024:EN:NOT Directive 2009/24/EC of the European Parliament and of the Council of 23 April 2009 on the legal protection of computer programs] which also has a very similar provision allowing reverse engineering/decompilation for the purposes of development and testing of independent but inter-operating programs).</ref> (See also [[Sega v. Accolade]] and [[Sony Computer Entertainment, Inc. v. Connectix Corp.|Sony v. Connectix]].) | |||
==References== | |||
== | |||
{{Reflist|30em}} | {{Reflist|30em}} | ||
== | ==Other sources== | ||
{{Refbegin}} | {{Refbegin}} | ||
* {{Cite web|author1=P. Biondi |author2=F. Desclaux |name-list-style=amp | title = Silver Needle in the Skype | url = https://www.blackhat.com/presentations/bh-europe-06/bh-eu-06-biondi/bh-eu-06-biondi-up.pdf | date = March 3, 2006}} | |||
* {{Cite web|author1=P. Biondi |author2=F. Desclaux | | * {{Cite web|author1=F. Desclaux |author2=K. Kortchinsky |name-list-style=amp | title = Vanilla Skype - part 1 | url = http://www.recon.cx/en/f/vskype-part1.pdf| date = June 6, 2006}} | ||
* {{Cite web|author1=F. Desclaux |author2=K. Kortchinsky | | * {{Cite web|author1=F. Desclaux |author2=K. Kortchinsky |name-list-style=amp | title = Vanilla Skype - part 2 | url = http://www.recon.cx/en/f/vskype-part2.pdf| date = June 17, 2006}} | ||
* {{Cite web|author1=F. Desclaux |author2=K. Kortchinsky | | |||
* {{Cite web|author1=L. De Cicco |author2=S. Mascolo |author3=V. Palmisano | title = An Experimental Investigation of the Congestion Control Used by Skype VoIP. | work = WWIC 07 | publisher = Springer | date = May 2007 | url = http://c3lab.poliba.it/images/d/d2/Skype_wwic07.pdf}} | * {{Cite web|author1=L. De Cicco |author2=S. Mascolo |author3=V. Palmisano | title = An Experimental Investigation of the Congestion Control Used by Skype VoIP. | work = WWIC 07 | publisher = Springer | date = May 2007 | url = http://c3lab.poliba.it/images/d/d2/Skype_wwic07.pdf}} | ||
* {{Cite web|author1=L. De Cicco |author2=S. Mascolo |author3=V. Palmisano | title = A Mathematical Model of the Skype VoIP Congestion Control Algorithm. | work = Proc. of IEEE Conference on Decision and Control 2008 | date = December 9–11, 2008 | url = http://c3lab.poliba.it/images/2/22/Skype_voip_model.pdf }} | * {{Cite web|author1=L. De Cicco |author2=S. Mascolo |author3=V. Palmisano | title = A Mathematical Model of the Skype VoIP Congestion Control Algorithm. | work = Proc. of IEEE Conference on Decision and Control 2008 | date = December 9–11, 2008 | url = http://c3lab.poliba.it/images/2/22/Skype_voip_model.pdf }} | ||
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* [http://kirils.org/skype/ Website containing articles and tools related to Skype protocol and behaviour analysis ] | * [http://kirils.org/skype/ Website containing articles and tools related to Skype protocol and behaviour analysis ] | ||
* [http://www1.cs.columbia.edu/~salman/skype/ Repository of articles on Skype analysis] | * [http://www1.cs.columbia.edu/~salman/skype/ Repository of articles on Skype analysis] | ||
* [https://translate.google.com.ua/translate?sl=ru&tl=en&js=y&prev=_t&hl=ru&ie=UTF-8&u=https%3A%2F%2Fmarakew.github.io%2Fskype_research.html&edit-text= Skype Architecture Inside] | |||
{{Instant messaging}} | {{Instant messaging}} | ||
Latest revision as of 21:41, 28 October 2026
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Template:Multiple issues Template:Short description Template:Skype Limited The Skype protocol is a discontinued proprietary network used for Internet telephony. Its specifications are not publicly available, and all official applications based on the protocol are closed-source. It lacks interoperability with most Voice over IP (VoIP) networks, so it would require licensing from Skype for any integration.
Many attempts to reverse-engineer the protocol have been made to study its security features or to enable unofficial clients. On June 20, 2014, Microsoft announced that the old Skype protocol would be deprecated. Users had to upgrade to the 2014 version of Skype to continue accessing services, and older clients could no longer log in.[1][2] As of the second week of August 2014, the new protocol, Microsoft Notification Protocol 24, was implemented to improve offline messaging and message synchronization across devices.[3]
Peer-to-peer architecture
Skype pioneered peer-to-peer (P2P) technology for IP telephony.[4] Its architecture includes supernodes, ordinary nodes, and a login server. Each client maintains a cache of reachable supernodes, while user directory data is distributed across these supernodes, organized into slots and blocks.Template:Cn
Initially, any client with sufficient bandwidth and processing power could become a supernode. This setup posed challenges for users behind firewalls or Network Address Translation (NAT) because their connections could be used to facilitate calls between other clients. In 2012, Microsoft transitioned control of supernodes to its data centers to enhance performance and scalability,[5][6] raising privacy concerns[7] that were later highlighted by the PRISM surveillance revelations in 2013.[8][9]
Skype does not support IPv6,[10] which could simplify its communication infrastructure.
Communication challenges
Supernodes relay communications for clients that are behind firewalls or NAT, enabling calls that would otherwise be impossible. However, issues may arise, such as:
- Non-derivable external port numbers or IP addresses due to NAT
- Firewalls blocking incoming sessions
- UDP issues like timeouts
- Port restrictions
Protocol details
Signaling in Skype is encrypted using RC4, but this method is considered weak because the encryption key can be recovered from the traffic. Voice data is protected with AES encryption.[11] The Skype API allows developers to access the network for user information and call management.
The code remains closed-source,[12] and parts of the client utilize an open-source socket communication library called Internet Direct (Indy).
In July 2012, a researcher revealed insights gained from reverse-engineering the Skype client.[13]
Protocol detection
Various networking and security firms claim to have methods for detecting Skype's protocol. While their specific methods are proprietary, some published techniques include Pearson's chi-squared test and stochastic characterization using Naive Bayes classifiers.[14]
Obfuscation layer
Skype employs RC4 to obfuscate the payload of data packets. The initialization vector (IV) is derived from a combination of the public source and destination IPs and a packet ID, transformed into an RC4 key.
Notably, the misuse of RC4 can occur on TCP streams, where the first 14 bytes of a stream are XOR-ed with the RC4 stream, impacting data security.[15]
Packet structure and compression
Most Skype traffic is encrypted, with commands and their parameters organized in an object list that can be compressed using a variant of arithmetic compression.
Legal considerations
The terms of Skype's license agreement prohibit reverse engineering. However, EU law allows for reverse engineering for interoperability purposes,[16] and the U.S. Digital Millennium Copyright Act provides similar protections.[17][18][19] Certain countries also permit copying for reverse engineering.[20] (See also Sega v. Accolade and Sony v. Connectix.)
References
- ↑ "Making Way for the Next Generation of Skype on Desktop". 20 June 2014. https://blogs.skype.com/news/2014/06/20/making-way-for-the-next-generation-of-skype-on-desktop/.
- ↑ Keizer, Gregg (21 June 2014). "Update: Skype to retire recent editions for Windows, Mac; upgrades mandatory". Computerworld. http://www.computerworld.com/s/article/9249275/Update_Skype_to_retire_recent_editions_for_Windows_Mac_upgrades_mandatory.
- ↑ Chris Merrimen (15 August 2014). "Skype stops working on older Android phones leaving Linux users in the dark". CNET. http://www.theinquirer.net/inquirer/news/2360604/skype-stops-working-on-older-android-phones-leaving-linux-users-in-the-dark.
- ↑ Template:Cite arXiv
- ↑ Branscombe, Mary (27 July 2012). "Forget the conspiracy theories: Skype's supernodes belong in the cloud". 500 words into the future (ZDNet). https://www.zdnet.com/article/forget-the-conspiracy-theories-skypes-supernodes-belong-in-the-cloud/.
- ↑ "Skype replaces P2P supernodes with Linux boxes hosted by Microsoft (updated)". Ars Technica. 2 May 2012. https://arstechnica.com/business/2012/05/skype-replaces-p2p-supernodes-with-linux-boxes-hosted-by-microsoft/.
- ↑ Kosner, Anthony (18 July 2012). "Will Microsoft's Changes To The Architecture Of Skype Make It Easier To Snoop?". Forbes blog. https://www.forbes.com/sites/anthonykosner/2012/07/18/did-microsoft-change-the-architecture-of-skype-to-make-it-easier-to-snoop/.
- ↑ Gallagher, Ryan (6 June 2013). "Newly Revealed PRISM Snooping Makes Verizon Surveillance Look Like Kids' Stuff". Slate blog. http://www.slate.com/blogs/future_tense/2013/06/06/nsa_prism_surveillance_private_data_from_google_microsoft_skype_apple_yahoo.html.
- ↑ Greenwald, Glenn (7 June 2013). "NSA Prism program taps in to user data of Apple, Google and others". The Guardian. https://www.theguardian.com/world/2013/jun/06/us-tech-giants-nsa-data.
- ↑ "Skype does not support IPv6.". Skype official Twitter account. 1 Nov 2012. https://twitter.com/SkypeTalks/status/264057558262747136.
- ↑ Introduction Skype analysis Enforcing anti-Skype policies, Skype uncovered Security study of Skype, Desclaux Fabrice, 7/11/2005, EADS CCR/STI/C
- ↑ "Which protocols does Skype use?". Skype. http://support.skype.com/en_US/faq/FA153/Which-protocols-does-Skype-use.
- ↑ "Posts under Skype Reverse Category". http://www.oklabs.net/category/skype-reverse/.
"Skype Reverse Engineering: The (long) journey ;)..". http://www.oklabs.net/skype-reverse-engineering-the-long-journey/. - ↑ Dario Bonfiglio. "Revealing Skype Traffic: When Randomness Plays with You". ACM SIGCOMM Computer Communication Review 37 (SIGCOMM 2007): 37–48. https://www.dpacket.org/articles/revealing-skype-traffic-when-randomness-plays-you.
- ↑ Template:Cite conference
- ↑ Directive 2009/24/EC of the European Parliament and of the Council of 23 April 2009 on the legal protection of computer programs
- ↑ 17 U.S.C. Sec. 1201(f).
- ↑ WIPO Copyright and Performances and Phonograms Treaties Implementation Act
- ↑ Pamela Samuelson; Suzanne Scotchmer (May 2002). "The Law and Economics of Reverse Engineering". Yale Law Journal 111 (7): 1575–1663. doi:. http://www.yalelawjournal.org/pdf/111-7/SamuelsonFINAL.pdf. Retrieved on 2015-03-17.
- ↑ In the French "intellectual property" law set, there is an exception that allows any software user to reverse engineer it. See code de la propriété intellectuelle Template:In lang. This law is the national implementation of a piece of EU legislation: Council Directive 91/250/EEC, since then repealed by Directive 2009/24/EC of the European Parliament and of the Council of 23 April 2009 on the legal protection of computer programs which also has a very similar provision allowing reverse engineering/decompilation for the purposes of development and testing of independent but inter-operating programs).
Other sources
- "Silver Needle in the Skype". March 3, 2006. https://www.blackhat.com/presentations/bh-europe-06/bh-eu-06-biondi/bh-eu-06-biondi-up.pdf.
- "Vanilla Skype - part 1". June 6, 2006. http://www.recon.cx/en/f/vskype-part1.pdf.
- "Vanilla Skype - part 2". June 17, 2006. http://www.recon.cx/en/f/vskype-part2.pdf.
- "An Experimental Investigation of the Congestion Control Used by Skype VoIP.". WWIC 07. Springer. May 2007. http://c3lab.poliba.it/images/d/d2/Skype_wwic07.pdf.
- "A Mathematical Model of the Skype VoIP Congestion Control Algorithm.". Proc. of IEEE Conference on Decision and Control 2008. December 9–11, 2008. http://c3lab.poliba.it/images/2/22/Skype_voip_model.pdf.
- "Revealing Skype Traffic: When Randomness Plays With You". ACM SIGCOMM Computer Communication Review. August 27–31, 2007. http://www.sigcomm.org/node/2623.