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[[Image:Mooncolony.jpg|thumb|right|300px|An artists impression of a colony on the moon.]]
[[Image:Mooncolony.jpg|thumb|right|thumb|210px|An artist's impression of a colony on the moon]]
'''Lunar Boom Town''' is a set of strategic engineering simulations intended to help interested parties and organizations with research and self education efforts.  It is hoped that participants will eventually be involved with implementation of engineering technologies, business ventures, and research endeavers sufficient and necessary to establish successful space settlements.


==potentially collaborating organizations==
At this time various free electronic games and other free online data resources are used by participants to further refine and investigate issues involved with settling in space.  Team role playing or charades are used with heterogenous teams to exchange knowledge and practical experience related to the challenge of prospering in space related activities.  Actual physical processes and systems are designed, built, tested, and documented within some asynchronous activities.
[[/strategywiki.org]]


[[/Current Participant List]]
A long term goal, among others, is to create a virtual environment suitable for neophytes to safely explore all known factors and ramifications of a personal committment to settle in space while they assist experts with reducing the unknowns and hazards actual pioneers and settlers will face.


==Role Playing Referees Now Needed==
Why play around with concepts involving space technology? Consider that this course [[Technical writing specification]] alleges that effective technical projects spend up to one third of their time figuring out what precisely they wish to accomplish.  How is this to be done with no pre-existing markets and little pre-existing directly applicable art or off-the-shelf components? Within Lunar Boom Town game scenarios and technical proposals we use [[free engineering]] techniques to pool and share our collective judgement regarding how, what, and why specific activities and technologies might be useful in space settlements.
 
[[Image:Iss007e10807.jpg|thumb|right|400px|A potential view of Earth as if leaving for the Lunar Boom Town]]
* DARPA funds dispenser. - Fixed annual budget for various applications.  You compare the merit of grant requests and allocate as fairly and wisely as possible either arbitrarily or increasingly based upon DARPA's actual public priorities.
 
* Venture Capital Fund managers - Review proposals and then invest funds or feedback as you feel best.  Perhaps later as more data collects and some automation is possible we can make this into an actual investment opportunity where micromanagers are actually attempting to manage small investments.  Might set it up with play money or stock option exchanges, etc. Some further research into coalition licensing is necessary before feasibility can be contemplated.
 
==Public Service Bulletin==
There has been some simulated vandal activity (edit wars, personal attacks, faked data citations, misquotes, incorrect hacked engineering software tools, etc.) within these projects and Wikiversity custodians are considering declaring parts of [[Lunar Boom Town]] a designated vandal haven until this malicious behavior has been reigned in effectively.  Vested interests please share thoughts below:
* I think [[Cargo Imports]] is bordering on problematical in that there are dangerous physical processes being shared prior to adequate preparation of safety recommendations. [[User:Mirwin|Mirwin]] 06:37, 25 November 2007 (UTC)
 
==Design Task Challanges==
Help prove to the polished senior professional engineers whose assistance we need occasionally that our engineering students, combat artists, and syneristic hunter/gather scouts are second to no other chaoatic strategic mobocracy anywhere in the world while we play at getting to the moon with enough profits leftover to be influential investers in the Mars Society's pathetic attempt to get to Mars and back alive with the Chinese junk components that the NATO/Nipponese empire embarrasses their "defense forces" with ..... all I can say really is that it was a nice life for me as one of the few priviged Americans never discriminated against while it lasted. [[User:Mirwin|Mirwin]] 06:08, 26 November 2007 (UTC)
 
Should the initial automated cargo carrier use methane or LH2 or some other feul mix combination for the delivery crashlander and software stages?
*http://groups.google.com/group/sci.space.policy/browse_thread/thread/70cd1001dac867ee#8dfe8a3c87ad123d
 
*advanced engineering text stub on design considerations for naval ships offers clues about how to go about looking for issues to address and/or ignore based upon known analytical and/or empirical relationships.  I have not found a book on specifically vertical launched spacecraft and staged boosters but I think this stub gives us clues about how to get started.  Look for an insight or meaningful question and express it somewhere for agreement (grows confidence to proceed) concerns(someone else has insight about easily overlooked constraint which is documented as simplying constraint and then automatic checks can be be implement such as:  If design mass exceed 1000kgs, (M>1000kg) reanalyze structural elements such and such to verify expect peak stress are still below the elastic yield pointpoint[http://en.wikiversity.org/wiki/Introduction_to_Elasticity] of materials specified.
:If M > 1000Kg Then initiate analysis tasks with tags (xxx,stress, ...)
 
*[[/GLOP Processor patterns, templates, details]] Discuss humor and deadly perils associated with dumpster diving and compare contrast switching route initialiation and management for household GLOP process interfaced to larger and smaller grid transceiving stations by variety of methods ranging from voluntary, ignored, tracked, enforced etc. at a profit or at least reduction of localized expenses. [[User:Mirwin|Mirwin]] 00:05, 27 November 2007 (UTC)
 
*[[/Humorous scenarios]]
 
*[[/bubbler air particle reducer]]
 
==<b>It may be expensive to live on the moon.</b>==
What kinds of businesses, factories, and exports would it take to pay for the necessary imports? What kinds of skills would be needed? We need to figure all this stuff out before our [[w:Boomtown|boomtown]] will prosper, whether in a virtual simulation or actually on the moon.
 
Help us budding business tycoons find out and figure it out by gathering and using appropriately sources of information. Remember to report back creatively to assist the entire community. Use of [[w:Open design|open/free design]] methodologies is encouraged to enhance probability of success and shorten development timelines. Primarily, we are interested in living and working on the moon, not licensing technologies for others to do so. Public collaboration and publishing of results is intended to help create future space settlements with dynamic successful economies.
 
*prioritized task budgeting is critical
:We may be able to use some popular images or logos to fund specific ongoing needs and desires fairly.  For example:once we pick our initial logo from vast possibilies we place it at a collaborative publisher to generate royalties.  The artist might choose to give the property to the community if the royalties are directed towards his preferred glop prototype development and at official close of the tasks engineering report publication the engineeering model can be sold for salvage value at auction on Ebay or awarded to someone in recognition of a specific achievement.  This is all possible only as the automated funding flows and supporting audit reports are usefully available. [[User:Mirwin|Mirwin]] 03:32, 27 November 2007 (UTC)


==Open entrepreneurial ideas==
==Open entrepreneurial ideas==
What business could I/you/they/we startup or run in a Lunar Boom Town?
What business could be startup or run in a Lunar Boom Town?
{{col list|3|
* [[/Air Plant/]]
* [[/Aluminum Production/]]


* [[/Creative information artist]]
* [[/Data Mining]]
* [[Air Plant]]
* [[/Aluminum Production/]]
* [[/Begillion resource harvesting/|Bagillion resource harvesting]]
* [[/Begillion resource harvesting/|Bagillion resource harvesting]]
* [[/Boarding Habitat/]]
* [[/Boarding Habitat/]]
* [[The space adventure group]]
* [[/Boomtown Ice Skating Rink/]]
* [[/Boomtown Ice Skating Rink/]]
* [[/Boomtown Plaza Bakery/]] Sample executive s ummary.[http://www.bplans.com/Sample_Business_Plans/Restaurant_Cafe_And_Bakery_Business_Plans/Bakery_Business_Plan/executive_summary.cfm]
* [[/Boomtown Plaza Bakery/]]
* [[Cargo Imports]]  Use mass produced disposable one way rockets delivered as needed from highly automated factory with mostly carbon components in lunar stages to import cargo from Earth for Lunar customers.  Soft land robotic cargo lander.  Crashland the lunar insertion stage into receiving crater full of lunar dust.  This becomes carbon-carbon ore for sail to carbon processers or perhaps direct to retail.  Pretty easy to burn carbon to create saleable carbon dioxide to greenhouse operaters.  Soft lander carries all of feul safety margin to surface.  Feul and spacecraft are recycled into the private and/or government GLOP (general left over processors) at best available prices.  Cargo delivered to paying customers.  A key driver of the business model will probably be standard industrial engineering in driving the costs down by reinvestment of gross cash flows into producing ever cheaper large volume of the disposable rockets.  Key startup issue is how much capital to get started and sustain deliveries to market until net profitability is achieved.  <object width="425" height="350"> <param name="movie" value="http://www.youtube.com/v/4MpBsPkr_gM"> </param> <embed src="http://www.youtube.com/v/4MpBsPkr_gM" type="application/x-shockwave-flash" width="425" height="350"> </embed> </object> <object width="425" height="350"> <param name="movie" value="http://www.youtube.com/v/50Fk2Vu1B4s"> </param> <embed src="http://www.youtube.com/v/50Fk2Vu1B4s" type="application/x-shockwave-flash" width="425" height="350"> </embed> </object>  Perhaps we should consider an automated warehouse facility.  http://www.youtube.com/watch?v=EWb5LlFE69Y
* [[/Building & construction facility/]]
 
* [[/Cargo Imports/]]   
* [[/Carbon commodity imports and futures/]]
* [[/Carbon commodity imports and futures/]]
* [[/Chicken Farm/]]
* [[/Chicken Farm/]]
* [[/Communications Services/]]
* [[/Communications Services/]]
* [[/Creative information artist/]]
* [[/Data Mining/]]
* [[/Earthbase Spaceport/]]
* [[/Earth Weather Forcasting Center/]]
* [[/Earth-Gravity Simulation Facility/]]
* [[/ECLSS Supply and Service/]]
* [[/Energy Utility/]]
* [[/Energy Systems Supplier/]]
* [[/Fabbers R Us/]]
* [[/Fabbers R Us/]]
* [[/Feuling Station/]]
* [[/Fueling Station/]]
 
* [[/Glass Production/]]
* [[/Glass Production/]]
* [[GLOP (General Left Overs Processers)]]
* [[/GLOP (General Left Overs Processers)/]]
* [[/Green sand casting/]]
 
 
* [[/Helium-3 Mining Corporation/]]
* [[/Helium-3 Power Plant/]]
* [[/Horticulture Nursery/]]
* [[/Horticulture Nursery/]]
* [[/Human Powered Vehicles/]]
* [[/LED Greenhouse/]]
* [[/LOX Domestic and Exports/]]
* [[/LOX Domestic and Exports/]]
* [[/Liquid Oxygen Supply/]]
* [[/Lunar Casino/]]
* [[/Lunar Exports Direct to Terra/]]
* [[/Lunar Game Farm/]]
* [[/Luna's Tomatoes, Juice and Picante Sauce/]]
* [[/Luna's Tomatoes, Juice and Picante Sauce/]]
* [[/Lunar Spaceport/]]
* [[/Medical Center of the Moon/]]
* [[/McDonald's Restaurant/]]
* [[/Mining Company/]]
* [[/Moonlet Swingby Company/]]
* [[/Nitrogen commodity imports and futures/]]
* [[/Observatory/]]
* [[/Outfitter Services and Supplies/]]
* [[/Outfitter Services and Supplies/]]
* [[/Nitrogen commodity imports and futures/]]
 
* [[/Rabbit Ranch/]]
* [[/Rabbit Ranch/]]
* [[/Remote Rover Operation/]]
* [[/Remote Rover Operation/]]
* [[/Retirement community/]]
* [[/Rover Repairs & Modification/]]
* [[/Rover Repairs & Modification/]]
* [[/Rover Outback Racing/]]
* [[/Rover Outback Racing/]]
* [[/Human Powered Vehicles/]]
 
* [[/LBT Sand Plant/]]
* [[/Satellite and Computer Wreckers/]]
* [[/Satellite and Computer Wreckers/]]
* [[/Sintered Regolith/]]
* [[/Sintered Regolith/]]
* [[/Solar Power Plant/]]
* [[/Space Adventure Group/]]
* [[/Spacesuit Maintenance Repair & Enhancement/]]
* [[/Spacesuit Maintenance Repair & Enhancement/]]
* [[/Steel Production/]]
* [[/Steel Production/]]
* [[/Terraform Station/]]
* [[/Terraform Station/]]
* [[/Terran Spaceport/]]
* [[/Terran Tourist Transport/]]
* [[/Terran Tourist Transport/]]
* [[/The Ruby Palace/]]
* [[/Theme Park Rovers/]]
* [[/Theme Park Rover Maintenance/]]
* [[/Theme Park Rover Maintenance/]]
* [[/Tourist Frisbee Courses in Lunar Farm Tunnels/]]
* [[/Tourist Hotel/]]
* [[/Tourist Hotel/]]
* [[/Valves and hoses development and production/]]
* [[/Vertical Solar Farms/]]
* [[/Volume developer/]]
* [[/Volume developer/]]
* [[/Volume miner/]]
* [[/Volume miner/]]
* [[/Worm Soil Factory/]]
* [[/Worm Soil Factory/]]
* [[/Water plant/]]
* [[/Water plant/]]
* [[/Retirement community/]]
}}
* [[/Medical treatment/]]
 
* [[/Building & construction facility/]]
== Potential triggers for lunar boom towns ==
* [[/Earth Weather Forcasting Center/]]
 
[[Image:Lagrange_points.svg|thumb|right|300px|Diagram of Lagrange Point Gravity Field Zones]]


==Potential triggers for lunar boom towns==
* Space Tourism[http://www.spacefuture.com/archive/tourism_in_low_earth_orbit_the_trigger_for_commercial_development.shtml]
* Space Tourism[http://www.spacefuture.com/archive/tourism_in_low_earth_orbit_the_trigger_for_commercial_development.shtml]
* A commitment to extensively explore or settle Mars.[http://nssdc.gsfc.nasa.gov/planetary/mars/mars_colonize_terraform.html]
* A commitment to extensively explore or settle Mars.[http://nssdc.gsfc.nasa.gov/planetary/mars/mars_colonize_terraform.html] This implies [[w:Mars cycler|Aldrin Cyclers]].
* A decision to build a [[w:Space elevator|space elevator]].
* A decision to build a [[w:Space elevator|space elevator]].
* Global warming: A shift to solar power satellites[http://www.nss.org/settlement/ssp/library/index.htm] as part of carbon reduction efforts.
* Global warming: A shift to [[solar power satellites]][http://www.nss.org/settlement/ssp/library/index.htm] as part of carbon reduction efforts. Manufacturing centers at L5.
* Advances in Nuclear Fusion using He3 in Fuel Cycle. [http://www.cnn.com/2006/TECH/space/12/18/fs.moonmining/index.html]
* Advances in Nuclear Fusion using He3 in Fuel Cycle. [http://www.cnn.com/2006/TECH/space/12/18/fs.moonmining/index.html]
* [[Asteroid mining]][http://en.wikipedia.org/wiki/Asteroid_mining][http://www.permanent.com]
* [[Asteroid mining]][http://en.wikipedia.org/wiki/Asteroid_mining][http://www.permanent.com]
* The detection of habitable extrasolar planets


This project focuses on [[w:business plan|business plan]]s, evaluation of business models, technical approaches, and risk factors.     
This project focuses on [[w:business plan|business plan]]s, evaluation of business models, technical approaches, and risk factors.     
Line 102: Line 120:
In the meantime we need some icons for one of our local freight company simulators.
In the meantime we need some icons for one of our local freight company simulators.
* [[CisLunarFreighter]]  Java guys requested some .jpegs or .pngs for graphics! Post samples here or there or somewhere you think appropriate.
* [[CisLunarFreighter]]  Java guys requested some .jpegs or .pngs for graphics! Post samples here or there or somewhere you think appropriate.
* [[/Links to technical papers]]
* [[/links to technical papers/]]
* [[/Sites with information]]
* [[/sites with information/]]


[http://www.mosdownload.com/play.m3u?sf=224737 The current theme song] is by Sharam. We are considering remixing it with some drums to represent discrete large missions abruptly impacting the markets. We use this theme song to represent the complex interplay of businesses and customers in free markets. If you have a better theme song for Lunar Boom Town, please leave a link here or on discussion page so others may evaluate it as a replacement.
[http://www.mosdownload.com/play.m3u?sf=224737 The current theme song] is by Sharam. We are considering remixing it with some drums to represent discrete large missions abruptly impacting the markets. We use this theme song to represent the complex interplay of businesses and customers in free markets. If you have a better theme song for Lunar Boom Town, please leave a link here or on discussion page so others may evaluate it as a replacement.
== Evolving game concepts ==
[[Image:Lunar libration with phase2.gif|100px|right|thumb]]
*[[/Draft Game Concepts/]]
*[[/Creating data/]]
*[[/Task Requests/]]
*[[/Ideas from #wikiversity-en IRC|Ideas from #wikiversity-en IRC]]
*[[/Team Building/]]
== Public service bulletin ==
There has been some simulated vandal activity (edit wars, personal attacks, faked data citations, misquotes, incorrect hacked engineering software tools, etc.)  within these projects and Wikiversity custodians are considering declaring parts of [[Lunar Boom Town]] a designated vandal haven until this malicious behavior has been reigned in effectively.  Vested interests please share thoughts below:
* I think [[Cargo Imports]] is bordering on problematical in that there are dangerous physical processes being shared prior to adequate preparation of safety recommendations. [[User:Mirwin|Mirwin]] 06:37, 25 November 2007 (UTC)
== It may be expensive to live on the moon ==
What kinds of businesses, factories, and exports would it take to pay for the necessary imports? What kinds of skills would be needed? We need to figure all this stuff out before our [[w:Boomtown|boomtown]] will prosper, whether in a virtual simulation or actually on the moon.
Help us budding business tycoons find out and figure it out by gathering and using appropriately sources of information. Remember to report back creatively to assist the entire community. Use of [[w:Open design|open/free design]] methodologies is encouraged to enhance probability of success and shorten development timelines. Primarily, we are interested in living and working on the moon, not licensing technologies for others to do so. Public collaboration and publishing of results is intended to help create future space settlements with dynamic successful economies.


== Preliminary map ==
== Preliminary map ==
===Design activity===
=== Design task challenges and activities ===
Using [http://simkin.asu.edu/clem/ online lunar data] find a prime location for our boomtown. Remember, it should be close to [http://www.cmf.nrl.navy.mil/clementine/water/moon_ice.JPG resources] and future customers.  
Using [http://simkin.asu.edu/clem/ online lunar data] find a prime location for our boomtown. Remember, it should be close to [http://www.cmf.nrl.navy.mil/clementine/water/moon_ice.JPG resources] and future customers.  


Line 118: Line 153:


[[Feasibility Study Automated Cargo Flow]] - Terran Spaceport Warehouse to Designated Lunar Delivery Zone
[[Feasibility Study Automated Cargo Flow]] - Terran Spaceport Warehouse to Designated Lunar Delivery Zone
Help prove to the polished senior professional engineers whose assistance we need occasionally that our engineering students, combat artists, and synergistic hunter/gather scouts are second to no other chaotic strategic mobocracy anywhere in the world while we play at getting to the moon with enough profits leftover to be influential investors in the Mars Society's pathetic attempt to get to Mars and back alive with the Chinese junk components that the NATO/Nipponese empire embarrasses their "defense forces" with ..... all I can say really is that it was a nice life for me as one of the few priviged Americans never discriminated against while it lasted. [[User:Mirwin|Mirwin]] 06:08, 26 November 2007 (UTC)
Should the initial automated cargo carrier use methane or LH2 or some other feul mix combination for the delivery crashlander and software stages?
* http://groups.google.com/group/sci.space.policy/browse_thread/thread/70cd1001dac867ee#8dfe8a3c87ad123d
*advanced engineering text stub on design considerations for naval ships offers clues about how to go about looking for issues to address and/or ignore based upon known analytical and/or empirical relationships.  I have not found a book on specifically vertical launched spacecraft and staged boosters but I think this stub gives us clues about how to get started.  Look for an insight or meaningful question and express it somewhere for agreement (grows confidence to proceed) concerns(someone else has insight about easily overlooked constraint which is documented as simplying constraint and then automatic checks can be be implement such as:  If design mass exceed 1000kgs, (M>1000kg) reanalyze structural elements such and such to verify expect peak stress are still below the elastic yield pointpoint[http://en.wikiversity.org/wiki/Introduction_to_Elasticity] of materials specified.
:If M > 1000Kg Then initiate analysis tasks with tags (xxx,stress, ...)
[[Image:Apollo15DunaTisza.jpg|right|290px|thumb]]
* [[/GLOP Processor patterns, templates, details/]] Discuss humor and deadly perils associated with dumpster diving and compare contrast switching route initialization and management for household GLOP process interfaced to larger and smaller grid transceiving stations by variety of methods ranging from voluntary, ignored, tracked, enforced etc. at a profit or at least reduction of localized expenses. [[User:Mirwin|Mirwin]] 00:05, 27 November 2007 (UTC)
* [[/Humorous scenarios/]]
* [[/bubbler air particle reducer/]]


== Other concepts ==
== Other concepts ==
* [[/Lunar base light cycles/]]
* [[/Lunar base light cycles/]]
* [[w:Lunar eclipse|Lunar eclipse]]s


==See also==
== Potentially collaborating organizations ==
* [[Wikipedia:Colonization of the Moon]]
* [[Wikipedia:Colonization of Mercury]]
* [[Wikipedia:Colonization of the outer Solar System]]
* [[Wikipedia:Colonization of Ceres]]
* [[Wikipedia:Terraforming of Venus]]
* [[Wikipedia:Colonization of Venus]]
* [[Wikipedia:Terraforming of Mars]]
* [[Wikipedia:Colonization of Mars]]
* [[Wikipedia:Planetary habitability]]
* [[Wikipedia:International Space Settlement Design Competition]]


==External links==
* [[/Current Participant List/]]
* http://www.nas.nasa.gov/About/Education/SpaceSettlement/
* http://www.wstf.nasa.gov/Associ/Mars/default.htm
:Maybe some of our peer teams local designs would be eligible for this NASA design competition or maybe just practice here locally and then go compete globally?
* [[w:International_Space_Settlement_Design_Competition|International Space Settlement Design Competition]]
* http://www.nss.org/settlement/nasa/spaceresvol3/toc.html


===Useful Open/Free Design Tools===
== Wikimedia ==
* [http://live.gnome.org/Dia Dia] is free software for creating diagrams.  It may be useful for process flow and instrumentation diagrams.
===Wikipedia===
* [http://www.artofillusion.org/ Art of Illusion] is a free 3D Modeling and Rendering environment incredibly useful for design visualization.
{{Col list|3|
* [http://www.blender.org/ Blender] is also a 3D Modeling and Rendering environment augmented with exellent import/export data formats involving game development tools and environments.
* [[Wikipedia: Colonization of the Moon| Colonization of the Moon]]
* [[Wikipedia: Colonization of Mercury| Colonization of Mercury]]
* [[Wikipedia: Colonization of the outer Solar System| Colonization of the outer Solar System]]
* [[Wikipedia: Colonization of Ceres| Colonization of Ceres]]
* [[Wikipedia: Terraforming of Venus| Terraforming of Venus]]
* [[Wikipedia: Colonization of Venus| Colonization of Venus]]
* [[Wikipedia: Terraforming of Mars| Terraforming of Mars]]
* [[Wikipedia: Colonization of Mars| Colonization of Mars]]
* [[Wikipedia: Planetary habitability| Planetary habitability]]
* [[Wikimedia: Lunar outpost (NASA)| Lunar outpost]]
* [[Wikipedia: International Space Settlement Design Competition| International Space Settlement Design Competition]]
}}
===Commons===
* [[Commons:Category:Lunar surface|Category:Lunar surface]]


===Background information===
==See also==
* Lunar and Martian dust is a potential problem. [http://www.space.com/adastra/adastra_moondust_060223.html]
[[Image:Advanced Automation for Space Missions figure 5-19.jpg|thumb|400px|right|An artist's conception of a "self-growing" robotic lunar factory]]
* TANSTAFL  Lunar vacuum will be compromised for chip making, requiring vacuum pumping. [http://www.islandone.org/Settlements/DegradeLunarVacuum.html]
* [[Lunarpedia]]
* Technical Summary of a Simulation of Lunar Base Consumables [http://72.14.253.104/search?q=cache:uccf5oNJICAJ:www.traclabs.com/~korten/publications/exploration05.pdf+Lunar+methane+recovery&hl=en&ct=clnk&cd=49&gl=us]
* Tech Study of Requirements for a Lunar Base[http://72.14.253.104/search?q=cache:supylenSQlUJ:www.nss.org/settlement/moon/library/2000-SystemArchitectureDevelopmentForASelf-SustainingLunarColony.pdf+Lunar+methane+recovery&hl=en&ct=clnk&cd=51&gl=us]
*http://www.kathryncramer.com/lunar_development/2004/11/maximizing_food.html


===Applicable Google Discussion Groups===
== External links ==
* sci.space.policy
Please see: ''[[/External links/]] and a few important ones here.
* sci.space.history
* sci.space.tech


[[Category:Business learning projects]]
[[Category:Business learning projects]]
[[Category:Learning projects]]
[[Category:Learning projects]]
[[Category:Astronomy]]
[[Category:Aerospace engineering]]
[[Category:simulations]]

Latest revision as of 18:44, 28 June 2009

An artist's impression of a colony on the moon

Lunar Boom Town is a set of strategic engineering simulations intended to help interested parties and organizations with research and self education efforts. It is hoped that participants will eventually be involved with implementation of engineering technologies, business ventures, and research endeavers sufficient and necessary to establish successful space settlements.

At this time various free electronic games and other free online data resources are used by participants to further refine and investigate issues involved with settling in space. Team role playing or charades are used with heterogenous teams to exchange knowledge and practical experience related to the challenge of prospering in space related activities. Actual physical processes and systems are designed, built, tested, and documented within some asynchronous activities.

A long term goal, among others, is to create a virtual environment suitable for neophytes to safely explore all known factors and ramifications of a personal committment to settle in space while they assist experts with reducing the unknowns and hazards actual pioneers and settlers will face.

Why play around with concepts involving space technology? Consider that this course Technical writing specification alleges that effective technical projects spend up to one third of their time figuring out what precisely they wish to accomplish. How is this to be done with no pre-existing markets and little pre-existing directly applicable art or off-the-shelf components? Within Lunar Boom Town game scenarios and technical proposals we use free engineering techniques to pool and share our collective judgement regarding how, what, and why specific activities and technologies might be useful in space settlements.

A potential view of Earth as if leaving for the Lunar Boom Town

Open entrepreneurial ideas

What business could be startup or run in a Lunar Boom Town?


Potential triggers for lunar boom towns

Diagram of Lagrange Point Gravity Field Zones

This project focuses on business plans, evaluation of business models, technical approaches, and risk factors.

There is a budding business plan course – The Business Plan – that may be a bit too technical for our purposes. Wikibooks has some detailed information (Wikibooks:Writing a Business Plan) on standard business plans. Keep in mind we do not need excessive detail to get started and we can all collaborate on our lunar business models and plans. A business plan is merely a communications tool to help tell others how we plan to conduct our business.

Participants will also find marketing concepts and skills helpful in identifying and analyzing target market segments.

In the meantime we need some icons for one of our local freight company simulators.

The current theme song is by Sharam. We are considering remixing it with some drums to represent discrete large missions abruptly impacting the markets. We use this theme song to represent the complex interplay of businesses and customers in free markets. If you have a better theme song for Lunar Boom Town, please leave a link here or on discussion page so others may evaluate it as a replacement.

Evolving game concepts

Public service bulletin

There has been some simulated vandal activity (edit wars, personal attacks, faked data citations, misquotes, incorrect hacked engineering software tools, etc.) within these projects and Wikiversity custodians are considering declaring parts of Lunar Boom Town a designated vandal haven until this malicious behavior has been reigned in effectively. Vested interests please share thoughts below:

  • I think Cargo Imports is bordering on problematical in that there are dangerous physical processes being shared prior to adequate preparation of safety recommendations. Mirwin 06:37, 25 November 2007 (UTC)

It may be expensive to live on the moon

What kinds of businesses, factories, and exports would it take to pay for the necessary imports? What kinds of skills would be needed? We need to figure all this stuff out before our boomtown will prosper, whether in a virtual simulation or actually on the moon.

Help us budding business tycoons find out and figure it out by gathering and using appropriately sources of information. Remember to report back creatively to assist the entire community. Use of open/free design methodologies is encouraged to enhance probability of success and shorten development timelines. Primarily, we are interested in living and working on the moon, not licensing technologies for others to do so. Public collaboration and publishing of results is intended to help create future space settlements with dynamic successful economies.

Preliminary map

Design task challenges and activities

Using online lunar data find a prime location for our boomtown. Remember, it should be close to resources and future customers.

Two scientists pick... A map with Malapert labeled.

File:Thumb long86lat0Clementine.jpg

South Pole view marked with suspected water ice locations.

Feasibility Study Automated Cargo Flow - Terran Spaceport Warehouse to Designated Lunar Delivery Zone

Help prove to the polished senior professional engineers whose assistance we need occasionally that our engineering students, combat artists, and synergistic hunter/gather scouts are second to no other chaotic strategic mobocracy anywhere in the world while we play at getting to the moon with enough profits leftover to be influential investors in the Mars Society's pathetic attempt to get to Mars and back alive with the Chinese junk components that the NATO/Nipponese empire embarrasses their "defense forces" with ..... all I can say really is that it was a nice life for me as one of the few priviged Americans never discriminated against while it lasted. Mirwin 06:08, 26 November 2007 (UTC)

Should the initial automated cargo carrier use methane or LH2 or some other feul mix combination for the delivery crashlander and software stages?

  • advanced engineering text stub on design considerations for naval ships offers clues about how to go about looking for issues to address and/or ignore based upon known analytical and/or empirical relationships. I have not found a book on specifically vertical launched spacecraft and staged boosters but I think this stub gives us clues about how to get started. Look for an insight or meaningful question and express it somewhere for agreement (grows confidence to proceed) concerns(someone else has insight about easily overlooked constraint which is documented as simplying constraint and then automatic checks can be be implement such as: If design mass exceed 1000kgs, (M>1000kg) reanalyze structural elements such and such to verify expect peak stress are still below the elastic yield pointpoint[7] of materials specified.
If M > 1000Kg Then initiate analysis tasks with tags (xxx,stress, ...)

Other concepts

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Wikipedia

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See also

An artist's conception of a "self-growing" robotic lunar factory

Please see: /External links/ and a few important ones here.