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{{for|magic rituals related to the moon|Moon magic}}
{{Notability|Product|date=February 2023}}
{{Infobox software
{{Infobox software
| name = Lunar Magic
| name = Lunar Magic
Line 9: Line 11:
| released = {{Start date and age|2000|09|24}}
| released = {{Start date and age|2000|09|24}}
| discontinued =  
| discontinued =  
| latest release version = 3.33
| latest release version = 3.71
| latest release date = {{Start date and age|2022|10|01}}
| latest release date = {{Start date and age|2026|09|27}}
| latest preview version =  
| latest preview version =  
| latest preview date = <!-- {{Start date and age|YYYY|MM|DD|df=yes/no}} -->
| latest preview date = <!-- {{Start date and age|YYYY|MM|DD|df=yes/no}} -->
| operating system = [[Microsoft Windows]], [[Linux|Linux, via Wine]]
| operating system = [[Microsoft Windows]]
| platform =  
| platform =  
| size =  
| size =  
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| AsOf =  
| AsOf =  
}}
}}
{{distinguish|Moon magic}}


'''Lunar Magic''' is a [[level editor]] created by FuSoYa for ''[[Super Mario World]]''<ref name="turns20">{{cite web |url=http://www.1up.com/features/super-mario-world-turns-20?pager.offset=2 |title=Super Mario World Turns 20 from |publisher=1UP.com |date= |accessdate=2013-02-10 |archive-url=https://web.archive.org/web/20150722053306/http://www.1up.com/features/super-mario-world-turns-20?pager.offset=2 |archive-date=2015-07-22 |url-status=dead }}</ref> that allows the user to edit and create custom graphics, blocks, sprites, levels, backgrounds, music, [[overworld|overworld maps]], and full title screen and credits.<ref name="O'reilly" /><ref>{{Cite web |title=Lunar Magic |url=https://sneslab.net/wiki/Lunar_Magic |access-date=2023-01-05 |website=SnesLab |language=en}}</ref> The program is distributed as freeware and runs on [[Microsoft Windows]] and, through [[Wine (software)|WINE]], [[Linux]].
'''Lunar Magic''' is a [[level editor]] created by FuSoYa for ''[[Super Mario World]]''<ref name="turns20">{{cite web |url=http://www.1up.com/features/super-mario-world-turns-20?pager.offset=2 |title=Super Mario World Turns 20 from |publisher=1UP.com |date= |accessdate=2013-02-10 |archive-url=https://web.archive.org/web/20150722053306/http://www.1up.com/features/super-mario-world-turns-20?pager.offset=2 |archive-date=2015-07-22 |url-status=dead }}</ref> that allows the user to edit and create custom graphics, blocks, sprites, levels, backgrounds, music, [[overworld|overworld maps]], and full title screen and credits.<ref name=":0">{{Cite web |last=Joho |first=Jess |date=2017-06-12 |title=Why 'Super Mario Maker' Didn’t Kill the Mario Hacking Community |url=https://www.vice.com/en/article/why-super-mario-maker-didnt-kill-the-mario-hacking-community/ |access-date=2025-06-11 |website=VICE |language=en-US}}</ref><ref name="O'reilly" /><ref>{{Cite web |title=Lunar Magic |url=https://sneslab.net/wiki/Lunar_Magic |access-date=2023-01-05 |website=SnesLab |language=en}}</ref> The program is distributed as freeware and runs on [[Microsoft Windows]].
 
Lunar Magic has been used to create various custom levels, particularly [[kaizo]] levels. It inspired various creators, such as [[PangaeaPanga]], who later used his mapping skills to create levels in ''[[Super Mario Maker]]'' and [[Super Mario Maker 2|its sequel]].<ref>{{Cite web |date=2019-06-05 |title=What has Super Mario Maker 2 got in store for us? |url=https://www.redbull.com/us-en/super-mario-maker-pangaeapanga-interview |access-date=2025-06-11 |website=Red Bull |language=en-us}}</ref>


==History==
==History==
According to FuSoYa, he started the development of Lunar Magic for the [[Super Nintendo Entertainment System]] game ''Super Mario World'', in February, 2000<ref>{{cite web |title=FuSoYa's Niche - Lunar Magic SMW Editor Introduction |url=https://fusoya.eludevisibility.org/lm/index.html |accessdate=29 June 2020 |website=fusoya.eludevisibility.org |publisher=FuSoYa}}</ref>, with the first public release coming on September 24, 2000. FuSoYa, who coded the editor and reverse engineered the base game as a solo developer, also created ''Super Demo World'' as a way to showcase what the new editor was capable of creating.<ref>{{Cite web |last=Q |date=2016-07-16 |title=Interview — FuSoYa, creator of Lunar Magic, the Super Mario World editor |url=https://qsnes.home.blog/2016/07/15/interview-fusoya-creator-of-lunar-magic-the-super-mario-world-editor/ |access-date=2023-01-05 |website=Q's Gaming Corner |language=en}}</ref>
According to FuSoYa, he started the development of Lunar Magic for the [[Super Nintendo Entertainment System]] game ''Super Mario World'', in February 2000,<ref>{{cite web |title=FuSoYa's Niche - Lunar Magic SMW Editor Introduction |url=https://fusoya.eludevisibility.org/lm/index.html |accessdate=29 June 2020 |website=fusoya.eludevisibility.org |publisher=FuSoYa}}</ref> with the first public release coming on September 24, 2000. FuSoYa, who coded the editor and reverse engineered the base game as a solo developer, also created ''Super Demo World'' as a way to showcase what the new editor was capable of creating.<ref>{{Cite web |last=Q |date=2016-07-16 |title=Interview — FuSoYa, creator of Lunar Magic, the Super Mario World editor |url=https://qsnes.home.blog/2016/07/15/interview-fusoya-creator-of-lunar-magic-the-super-mario-world-editor/ |access-date=2023-01-05 |website=Q's Gaming Corner |language=en}}</ref>
 
New releases with improvements have regularly come over the years, with the most recent update coming on October 1, 2022 to version 3.33. As of January 2023, it remains the only publicly released level editor for ''Super Mario World.''


=== Version history ===
New releases with improvements have regularly come over the years, with the most recent update coming on September 27, 2026, to version 3.71. As of September 2026, it remains the only publicly released level editor for ''Super Mario World.''
{| class="wikitable"
|+
!Version
!Date
!Changelog
|-
|1.00
|September 24, 2000
|
* First release
|-
|1.01
|October 2, 2000
|
* Option for using joined GFX files
* Add Layer 3 options
|-
|1.02
|October 10, 2000
|
* Implemented Enhanced Level Management
|-
|1.10
|December 25, 2000
|
|-
|1.20
|May 20, 2001
|
|-
|1.30
|September 24, 2001
|
|-
|1.40
|December 25, 2001
|
|-
|1.50
|September 24, 2002
|
|-
|1.60
|September 24, 2003
|
|-
|1.63
|September 24, 2005
|
|-
|1.64
|September 24, 2009<ref>{{Cite web|date=2012-11-24|title=FuSoYa's Niche|url=http://fusoya.eludevisibility.org/|access-date=2021-02-26|archive-url=https://web.archive.org/web/20121124034416/http://fusoya.eludevisibility.org/|archive-date=2012-11-24}}</ref>
|
|-
|1.70
|April 1, 2010<ref>{{Cite web|date=2010-04-01|title=FuSoYa's Niche|url=http://fusoya.eludevisibility.org/oldarchive2/index2009-2011.html|access-date=2022-10-06|archive-url=https://web.archive.org/web/20211113113205/http://fusoya.eludevisibility.org/oldarchive2/index2009-2011.html|archive-date= November 13, 2021}}</ref>
|
* Introduces a (optional, but enabled by default) modified tilemap update system, allowing the user to use two additional graphics files in levels.
|-
|-
|2.00
|May 5, 2012<ref>{{Cite web|date=2017-06-09|title=FuSoYa's Niche|url=http://fusoya.eludevisibility.org/|access-date=2021-02-26|archive-url=https://web.archive.org/web/20170609015345/http://fusoya.eludevisibility.org/|archive-date=2017-06-09}}</ref>
|
|-
|2.10
|December 25, 2012
|
* Ability to use x2 zoom
* New 8x8 tile selector
* New Map16 editor
|-
|2.43
|December 25, 2016
|
|-
|2.53
|February 9, 2018
|
|-
|3.00
|December 25, 2018
|
* New FG/BG init system<ref>{{Cite web|title=FuSoYa's Niche|url=http://fusoya.eludevisibility.org/|access-date=2021-02-26|website=fusoya.eludevisibility.org}}</ref>
* Modification to game engine to allow custom horizontal level sizes
|-
|3.11
|February 9, 2020
|
|-
|3.20
|September 24, 2020
|
* Fix an issue with .s16 file
|-
|3.21
|October 24, 2020
|
|-
|3.30
|May 1, 2021
|
|-
|3.31
|September 24, 2021
|
|-
|3.32
|September 24, 2022
|
|-
|3.33
|October 1, 2022
|
|}


==Reception==
==Reception==
Reception for ''Lunar Magic'' has been positive. [[Kotaku]] praised it, noting it was a "Cool level editor for Super Mario World" and stated "Lunar Magic is sure to revive the seemingly, never-flagging love for the ultimate side-scroller." [[Boing Boing]] thanked the editor's creator for making it.<ref>{{cite web|author=Cory Doctorow at 3:26 am Thu, Oct 20 |url=http://boingboing.net/2005/10/20/super-mario-world-le.html |title=Super Mario World level-editor |publisher=Boing Boing |date= 19 October 2005|accessdate=2013-02-10}}</ref> [[Simon Carless]]' 2005 book ''Gaming Hacks'' by [[O'Reilly Media]] describes it as "One of the most spectacular, fully formed level editor hacks of all time".<ref name="O'reilly">{{cite book|title=Gaming Hacks|publisher=[[O'Reilly Media]]|author=Carless, Simon|year=2004|authorlink=Simon Carless|url=https://books.google.com/books?id=zrqz84QUuSEC&dq=%22Lunar+Magic%22++level+editor+-wikipedia&pg=PA270|page=270|isbn=9780596007140}}</ref> [[1UP.com]] stated that "This unprecedented editor allows for easy creation of brand new levels for Super Mario World."<ref name="turns20"/>  
Reception for Lunar Magic has been positive. ''[[Kotaku]]'' praised it, noting it was a "Cool level editor for ''Super Mario World''{{-"}} and stated "Lunar Magic is sure to revive the seemingly, never-flagging love for the ultimate side-scroller." ''[[Boing Boing]]'' thanked the editor's creator for making it.<ref>{{cite web|author=Cory Doctorow at 3:26 am Thu, Oct 20 |url=http://boingboing.net/2005/10/20/super-mario-world-le.html |title=Super Mario World level-editor |publisher=Boing Boing |date= 19 October 2005|accessdate=2013-02-10}}</ref> Simon Carless' 2005 book ''Gaming Hacks'' by [[O'Reilly Media]] describes it as "One of the most spectacular, fully formed level editor hacks of all time".<ref name="O'reilly">{{cite book|title=Gaming Hacks|publisher=[[O'Reilly Media]]|author=Carless, Simon|year=2004|authorlink=Simon Carless|url=https://books.google.com/books?id=zrqz84QUuSEC&dq=%22Lunar+Magic%22++level+editor+-wikipedia&pg=PA270|page=270|isbn=9780596007140}}</ref> ''[[1UP.com]]'' stated that "This unprecedented editor allows for easy creation of brand new levels for Super Mario World."<ref name="turns20"/> [[Vice (magazine)|Vice]] noted that Lunar Magic has continued to stay relevant even after the release of the official editor Super Mario Maker, citing better customizability as the main reason.<ref name=":0" />


The website Super Mario World Central, or SMW Central, was created in 2006 and is mostly dedicated to showing off ROM hacks made using Lunar Magic, and is very well received by its users.
The website Super Mario World Central, or SMW Central, was created in 2006 and is mostly dedicated to showing off ROM hacks made using Lunar Magic.<ref name=":0" />


==See also==
==See also==
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[[Category:Video game level editors]]
[[Category:Video game level editors]]
[[Category:Unofficial works based on Mario]]
[[Category:2006 software]]

Latest revision as of 21:59, 1 October 2026

Template:For

Template:Infobox software

Lunar Magic is a level editor created by FuSoYa for Super Mario World[1] that allows the user to edit and create custom graphics, blocks, sprites, levels, backgrounds, music, overworld maps, and full title screen and credits.[2][3][4] The program is distributed as freeware and runs on Microsoft Windows.

Lunar Magic has been used to create various custom levels, particularly kaizo levels. It inspired various creators, such as PangaeaPanga, who later used his mapping skills to create levels in Super Mario Maker and its sequel.[5]

History

According to FuSoYa, he started the development of Lunar Magic for the Super Nintendo Entertainment System game Super Mario World, in February 2000,[6] with the first public release coming on September 24, 2000. FuSoYa, who coded the editor and reverse engineered the base game as a solo developer, also created Super Demo World as a way to showcase what the new editor was capable of creating.[7]

New releases with improvements have regularly come over the years, with the most recent update coming on September 27, 2026, to version 3.71. As of September 2026, it remains the only publicly released level editor for Super Mario World.

Reception

Reception for Lunar Magic has been positive. Kotaku praised it, noting it was a "Cool level editor for Super Mario WorldTemplate:-" and stated "Lunar Magic is sure to revive the seemingly, never-flagging love for the ultimate side-scroller." Boing Boing thanked the editor's creator for making it.[8] Simon Carless' 2005 book Gaming Hacks by O'Reilly Media describes it as "One of the most spectacular, fully formed level editor hacks of all time".[3] 1UP.com stated that "This unprecedented editor allows for easy creation of brand new levels for Super Mario World."[1] Vice noted that Lunar Magic has continued to stay relevant even after the release of the official editor Super Mario Maker, citing better customizability as the main reason.[2]

The website Super Mario World Central, or SMW Central, was created in 2006 and is mostly dedicated to showing off ROM hacks made using Lunar Magic.[2]

See also

References

Template:Unofficial Mario media