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'''Definition:''' An ''event'' is some subset of outcomes from the ''sample space''
'''Definition:''' An ''event'' is some subset of outcomes from the ''sample space''


In the dice example, events of interest might include
In the dice example, events of interest might include<br>
 
- the outcome is an even number<br>
- the outcome is an even number
- the outcome is less than three<br>
 
- the outcome is less than three

Revision as of 15:42, 28 June 2005

Experiments, Outcomes and Events

The easiest way to think of probability is in terms of experiments and their potential outcomes. Many examples can be drawn from everyday experience: On the drive home from work, you can encounter a flat tire, or have an uneventful drive; the outcome of an election can include either a win by candidate A, B, or C, or a runoff.

Definition: The entire collection of possible outcomes from an experiment is termed the sample space, indicated as <math>\Omega</math>

The simplest (albeit uninteresting) example would be an experiment with only one possible outcome, say <math>A</math>. If we remember our set theory from elementary school, we can expressed the sample space as follows:

<math>\Omega = \{ A \} </math>

A more interesting example is the result of rolling a six sided dice. The sample space for this experiment is:

<math>\Omega = \{ 1,2,3,4,5,6 \}</math>

We may be interested in 'events' in an experiment.

Definition: An event is some subset of outcomes from the sample space

In the dice example, events of interest might include
- the outcome is an even number
- the outcome is less than three