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Latest revision as of 23:10, 25 May 2009

What should the user experience be like?

An overview of the game's major requirements:

  • Entertainment -- should be fun.
  • Social -- Interaction with other people via
    • Chat -- most mud environments allow this
    • Email -- useful or not?
    • Game consequences -- makes the game more interesting
  • Educational - Exposure to some science, engineering, and operations concepts
    • Math practice
    • Reading around the web
    • Use of open source tools for modding
    • Software design and coding techniques

Hardware requirements

The game client and server should run on any adequate performance desktop. It is not intended as a primary focus to meet the needs of the emerging hand-held computing and communications markets.