Jump to content

Archive:Hyperformalism: Difference between revisions

From IdeaWazaWiki
wikademia>13756
mNo edit summary
wikademia>Bluebot
formatting
Line 1: Line 1:
Hyperformalism is a critical construct that may be employed by to describe a late 20th century, early 21st century mass art phenomena consisting of scores of personal computer users generating abstract, often spacially unique artworks with software tools.  
'''Hyperformalism''' is a critical construct that may be employed by to describe a late 20th century, early 21st century mass art phenomena consisting of scores of personal computer users generating abstract, often spacially unique artworks with software tools.  


These spacial realities have no analog in the physical world, and instead of making reference to reality, create a unique continuum of reference; a rearrangement of photons to illuminate alternate worlds of form, shape, color and space.
These spacial realities have no analog in the physical world, and instead of making reference to reality, create a unique continuum of reference; a rearrangement of photons to illuminate alternate worlds of form, shape, color and space.


The term Hyperformalism is derived from the combination of the words [[Hyper|http://en.wikipedia.org/wiki/Hyper]] and [[Formalism|http://en.wikipedia.org/wiki/Formalism]] (as described by [[Wikipedia|http://www.wikipedia.org]]) and is being used here to describe aesthetic self expression without anthropomorphic, or representative context.  This separates Hyperformalism from digital collage, aesthetic photo manipulation and other forms.
The term Hyperformalism is derived from the combination of the words [[Hyper|http://en.wikipedia.org/wiki/Hyper]] and [[Formalism|http://en.wikipedia.org/wiki/Formalism]] (as described by [[Wikipedia|http://www.wikipedia.org]]) and is being used here to describe aesthetic self expression without anthropomorphic, or representative context.  This separates Hyperformalism from digital collage, aesthetic photo manipulation and other forms.

Revision as of 11:56, 19 July 2006

Hyperformalism is a critical construct that may be employed by to describe a late 20th century, early 21st century mass art phenomena consisting of scores of personal computer users generating abstract, often spacially unique artworks with software tools.

These spacial realities have no analog in the physical world, and instead of making reference to reality, create a unique continuum of reference; a rearrangement of photons to illuminate alternate worlds of form, shape, color and space.

The term Hyperformalism is derived from the combination of the words http://en.wikipedia.org/wiki/Hyper and http://en.wikipedia.org/wiki/Formalism (as described by http://www.wikipedia.org) and is being used here to describe aesthetic self expression without anthropomorphic, or representative context. This separates Hyperformalism from digital collage, aesthetic photo manipulation and other forms.