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'''Hyperformalism''' is a [[neologism]] coined to refer to a realm of digital art. In the words of its creator, [[DC Spensley]],
 
{{Cquote2|'''Hyperformalism''' is a critical construct that may be employed by to describe a late 20th century, early 21st century mass art phenomena consisting of scores of personal computer users generating abstract, often spacially unique artworks with software tools...these spacial realities have no analog in the physical world, and instead of making reference to reality, create a unique continuum of reference; a rearrangement of photons to illuminate alternate worlds of form, shape, color and space.|}}
 
The term is a [[portmanteau]] of [[Wiktionary:Hyper-|Hyper]] and [[Formalism (art)|Formalism]], and is used to describe art without symbolic or "[[anthropomorphic]]" context.
 
==External links==
* [http://spensley.com/hyperformalism/ DC Spensley's Museum of Hyperformalism]
[[Category:Modern art]]
 
==See Also==
* [[Mathematics and art]]

Revision as of 03:30, 14 November 2007

Hyperformalism is a neologism coined to refer to a realm of digital art. In the words of its creator, DC Spensley,

Hyperformalism is a critical construct that may be employed by to describe a late 20th century, early 21st century mass art phenomena consisting of scores of personal computer users generating abstract, often spacially unique artworks with software tools...these spacial realities have no analog in the physical world, and instead of making reference to reality, create a unique continuum of reference; a rearrangement of photons to illuminate alternate worlds of form, shape, color and space.

The term is a portmanteau of Hyper and Formalism, and is used to describe art without symbolic or "anthropomorphic" context.

See Also