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* sci.space.history
* sci.space.history
* sci.space.tech
* sci.space.tech
==pre-existing intellectional simulated capitial==
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[[Category:Business learning projects]]
[[Category:Business learning projects]]
[[Category:Learning projects]]
[[Category:Learning projects]]

Revision as of 21:21, 27 November 2007

An artists impression of a colony on the moon.

Evolving Game Concepts

  1. /Draft Game Concepts
  • Task Request
  1. Envision a play mode of a Dungeon Master laying out a role playing chunks in parallel with approximately geared synchonizers. At first we will link the video game with manual interface points but soon I hope we will have intelligent objects in virtual space interconnected to teleoperation consoles and sensor nets.
I am currently preparing a cargo run to the moon with my remote nephew to create data for intelligent objects useful in cisLunarFreighter[1] Mirwin 14:26, 27 November 2007 (UTC)
  1. Task Assignment Exchange
  • tied into advogato style trust metric --- owners of facilities and other vested parties automatically ripple trust out from core group of seeds started but not finished with ... although with enough seeds somebody will find a spot they like and become a fixture. If cannot overthrow then must fork and tailor and develop own capability not steal somebody else's life
  • exchange vows in incremented negotiations until boundary conditions are met and a proposal is accepted and acknowledge by all core participants with at least a heads up to other effected parties.
  • work through various mechanisms and start at nanolevel including pieces anybody can manage if they want to

Please may I have an early game disk? No,yes but, maybe, maybe not, why?, why not?

Pay somebody X when received convincing arguments online that parent is willing to accept legal responsibilites for child and accept package. ----> VAP CD Parent acknowledges that all reasonal precautions have been taken that anybody can figure out to accomplish will only voluntees and agrees to sporadically review ongoing ethical analysis discussions or finding or recertify every 2 weeks etc.

Trick is the loop equations must all resolve though various logic checking we program into the system. In worst case the community trust metrics raise and fall tripping various relays that mandate certain things happen or else teams, events, etc. can and will shutdown with ripple impacts as far reaching as is profitable to calculate and pursue. Obviously the exchanges and the idicators used will be critical to the entire community.

potentially collaborating organizations

/strategywiki.org

/Current Participant List

Role Playing Referees Now Needed

  • DARPA funds dispenser. - Fixed annual budget for various applications. You compare the merit of grant requests and allocate as fairly and wisely as possible either arbitrarily or increasingly based upon DARPA's actual public priorities.
  • Venture Capital Fund managers - Review proposals and then invest funds or feedback as you feel best. Perhaps later as more data collects and some automation is possible we can make this into an actual investment opportunity where micromanagers are actually attempting to manage small investments. Might set it up with play money or stock option exchanges, etc. Some further research into coalition licensing is necessary before feasibility can be contemplated.

Public Service Bulletin

There has been some simulated vandal activity (edit wars, personal attacks, faked data citations, misquotes, incorrect hacked engineering software tools, etc.) within these projects and Wikiversity custodians are considering declaring parts of Lunar Boom Town a designated vandal haven until this malicious behavior has been reigned in effectively. Vested interests please share thoughts below:

  • I think Cargo Imports is bordering on problematical in that there are dangerous physical processes being shared prior to adequate preparation of safety recommendations. Mirwin 06:37, 25 November 2007 (UTC)

Design Task Challanges

Help prove to the polished senior professional engineers whose assistance we need occasionally that our engineering students, combat artists, and syneristic hunter/gather scouts are second to no other chaoatic strategic mobocracy anywhere in the world while we play at getting to the moon with enough profits leftover to be influential investers in the Mars Society's pathetic attempt to get to Mars and back alive with the Chinese junk components that the NATO/Nipponese empire embarrasses their "defense forces" with ..... all I can say really is that it was a nice life for me as one of the few priviged Americans never discriminated against while it lasted. Mirwin 06:08, 26 November 2007 (UTC)

Should the initial automated cargo carrier use methane or LH2 or some other feul mix combination for the delivery crashlander and software stages?

  • advanced engineering text stub on design considerations for naval ships offers clues about how to go about looking for issues to address and/or ignore based upon known analytical and/or empirical relationships. I have not found a book on specifically vertical launched spacecraft and staged boosters but I think this stub gives us clues about how to get started. Look for an insight or meaningful question and express it somewhere for agreement (grows confidence to proceed) concerns(someone else has insight about easily overlooked constraint which is documented as simplying constraint and then automatic checks can be be implement such as: If design mass exceed 1000kgs, (M>1000kg) reanalyze structural elements such and such to verify expect peak stress are still below the elastic yield pointpoint[2] of materials specified.
If M > 1000Kg Then initiate analysis tasks with tags (xxx,stress, ...)
  • /GLOP Processor patterns, templates, details Discuss humor and deadly perils associated with dumpster diving and compare contrast switching route initialiation and management for household GLOP process interfaced to larger and smaller grid transceiving stations by variety of methods ranging from voluntary, ignored, tracked, enforced etc. at a profit or at least reduction of localized expenses. Mirwin 00:05, 27 November 2007 (UTC)

It may be expensive to live on the moon.

What kinds of businesses, factories, and exports would it take to pay for the necessary imports? What kinds of skills would be needed? We need to figure all this stuff out before our boomtown will prosper, whether in a virtual simulation or actually on the moon.

Help us budding business tycoons find out and figure it out by gathering and using appropriately sources of information. Remember to report back creatively to assist the entire community. Use of open/free design methodologies is encouraged to enhance probability of success and shorten development timelines. Primarily, we are interested in living and working on the moon, not licensing technologies for others to do so. Public collaboration and publishing of results is intended to help create future space settlements with dynamic successful economies.

  • prioritized task budgeting is critical
We may be able to use some popular images or logos to fund specific ongoing needs and desires fairly. For example:once we pick our initial logo from vast possibilies we place it at a collaborative publisher to generate royalties. The artist might choose to give the property to the community if the royalties are directed towards his preferred glop prototype development and at official close of the tasks engineering report publication the engineeering model can be sold for salvage value at auction on Ebay or awarded to someone in recognition of a specific achievement. This is all possible only as the automated funding flows and supporting audit reports are usefully available. Mirwin 03:32, 27 November 2007 (UTC)

Open entrepreneurial ideas

What business could I/you/they/we startup or run in a Lunar Boom Town?

Potential triggers for lunar boom towns

  • Space Tourism[4]
  • A commitment to extensively explore or settle Mars.[5]
  • A decision to build a space elevator.
  • Global warming: A shift to solar power satellites[6] as part of carbon reduction efforts.
  • Advances in Nuclear Fusion using He3 in Fuel Cycle. [7]
  • Asteroid mining[8][9]

This project focuses on business plans, evaluation of business models, technical approaches, and risk factors.

There is a budding business plan course – The Business Plan – that may be a bit too technical for our purposes. Wikibooks has some detailed information (Wikibooks:Writing a Business Plan) on standard business plans. Keep in mind we do not need excessive detail to get started and we can all collaborate on our lunar business models and plans. A business plan is merely a communications tool to help tell others how we plan to conduct our business.

Participants will also find marketing concepts and skills helpful in identifying and analyzing target market segments.

In the meantime we need some icons for one of our local freight company simulators.

The current theme song is by Sharam. We are considering remixing it with some drums to represent discrete large missions abruptly impacting the markets. We use this theme song to represent the complex interplay of businesses and customers in free markets. If you have a better theme song for Lunar Boom Town, please leave a link here or on discussion page so others may evaluate it as a replacement.

Preliminary map

Design activity

Using online lunar data find a prime location for our boomtown. Remember, it should be close to resources and future customers.

Two scientists pick... A map with Malapert labeled.

File:Thumb long86lat0Clementine.jpg

South Pole view marked with suspected water ice locations.

Feasibility Study Automated Cargo Flow - Terran Spaceport Warehouse to Designated Lunar Delivery Zone

Other concepts

See also

Maybe some of our peer teams local designs would be eligible for this NASA design competition or maybe just practice here locally and then go compete globally?

Useful Open/Free Design Tools

  • Dia is free software for creating diagrams. It may be useful for process flow and instrumentation diagrams.
  • Art of Illusion is a free 3D Modeling and Rendering environment incredibly useful for design visualization.
  • Blender is also a 3D Modeling and Rendering environment augmented with exellent import/export data formats involving game development tools and environments.

Background information

Applicable Google Discussion Groups

  • sci.space.policy
  • sci.space.history
  • sci.space.tech

pre-existing intellectional simulated capitial