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Archive:Game events: Difference between revisions

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Revision as of 17:23, 11 June 2009


Game events have not just been those that teenagers go to and see all the flashy booths that advertise their favorite games. Game events have historically been a multi-faceted part of the game industry that composes events ranging from the professional to the very leisurely.

Some of the events have often been more of a mix between the specific categories with conferences and conventions being the most common mix. Generally though, events are attended either by professionals or casual industry attendees, manned and produced by professional coordinators and game developers.

Starting at the top, the game events industry has been often divided into these categories: conferences, conventions, casual events, and educational events. Historical listing of computer game conferences and other professional events, as listed by http://www.eventsforgamers.com:

Conferences

Conventions

Casual Events

Educational Events

  • Develop Symposium
  • Game Dev. eXchange
  • Game Education Summit
  • Game Festival and Symp.
  • Sandbox (SIGGRAPH)
  • STEG
  • Virtual U and Beyond

References