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Distributive writing: Difference between revisions

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'''Asynchronous''' – System of authorship where both author's make changes in non-realtime (rendertime or out of time).
'''Asynchronous''' – System of authorship where both author's make changes in non-realtime (rendertime or out of time).
==External links==
*[http://www.stc.org/ConfProceed/2003/PDFs/STC50-111.pdf When No One’s Home: Being a Remote Writer in Distributed Teams]

Revision as of 12:26, 24 May 2005

Distributive writing is the collective authorship of texts. This further requires both a definition of collective and texts, where collective means a connected group of individuals and texts are inscribed symbols chained together to achieve a larger meaning than isolated symbols. This places emphasis on texts being represented as writings, computer programming languages (C/C++, Java, Perl, etc), meta-level mark-up (HTML, XML, SVG, PostScript), and their derivative works. Also, not to be excluded are all the above in various languages. Further, to define texts, we must also have an interpreter for the texts. For computer programming languages, we have a compiler, for writings we have written words interpreted by our mental faculties, and for meta-level mark-up there are web browsers, printers to interpret postscript, and various software applications which turn textual representations into another format. (Patrick Deegan and Jon Phillips, 2004)

Synchronous – System of authorship where both author's make changes in realtime.

Asynchronous – System of authorship where both author's make changes in non-realtime (rendertime or out of time).