Archive:Star Legends: The Blackstar Chronicles: Difference between revisions

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'''''Star Legends: The Blackstar Chronicles''''' is a [[3D computer graphics|3D]] mobile [[Massively multiplayer online game|MMO]] by [[Spacetime Studios]], creators of the popular [[IOS (Apple)|iOS]] & [[Android (operating system)|Android]] app: [[Pocket Legends]].<ref>http://www.businesswire.com/news/home/20110210006788/en/Spacetime-Studios-Unveils-Mobile-Sci-Fi-MMO-Blackstar</ref><ref>{{cite web |url=http://massively.joystiq.com/2011/03/22/ios-mmo-commercials-draw-attention/ |title=iOS MMO commercials draw attention {{!}} Massively |website=massively.joystiq.com |url-status=dead |archive-url=https://web.archive.org/web/20110325061102/http://massively.joystiq.com/2011/03/22/ios-mmo-commercials-draw-attention/ |archive-date=2011-03-25}} </ref>
'''''Star Legends: The Blackstar Chronicles''''' is a [[3D computer graphics|3D]] mobile [[Massively multiplayer online game|MMO]] by [[Spacetime Studios]], creators of the popular [[IOS (Apple)|iOS]] & [[Android (operating system)|Android]] app: [[Pocket Legends]].<ref>{{cite web | url=http://www.businesswire.com/news/home/20110210006788/en/Spacetime-Studios-Unveils-Mobile-Sci-Fi-MMO-Blackstar | title=Spacetime Studios Unveils Mobile Sci-Fi MMO Blackstar | date=10 February 2011 }}</ref><ref>{{cite web |url=http://massively.joystiq.com/2011/03/22/ios-mmo-commercials-draw-attention/ |title=iOS MMO commercials draw attention {{!}} Massively |website=massively.joystiq.com |url-status=dead |archive-url=https://web.archive.org/web/20110325061102/http://massively.joystiq.com/2011/03/22/ios-mmo-commercials-draw-attention/ |archive-date=2011-03-25}} </ref>


{{Infobox video game
{{Infobox video game
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''Star Legends'' is a mission-based [[MMORPG|CORPG]] (Co-Operative Role-Playing Game) similar in design to [[Personal computer|PC]] MMO CORPG [[Guild Wars]].<ref>{{cite web |url=http://www.guildwars.com/products/guildwars/features/default.php |title=GuildWars.com: Products: Guild Wars: Features: Guild Wars Frequently Asked Questions (FAQ) |website=www.guildwars.com |url-status=dead |archive-url=https://web.archive.org/web/20070824094950/http://www.guildwars.com/products/guildwars/features/default.php |archive-date=2007-08-24}} </ref> The Blackstar Chronicles refers to the [[Episodic video game|Episodic]] content of ''Star Legends'': the game story is split into a series of chapters available as frequent updates, for players to download and purchase in-app to continue their character's progress and exploration of the ''Star Legends'' [[Fantasy]]-[[Sci Fi]] universe.
''Star Legends'' is a mission-based [[MMORPG|CORPG]] (Co-Operative Role-Playing Game) similar in design to [[Personal computer|PC]] MMO CORPG [[Guild Wars]].<ref>{{cite web |url=http://www.guildwars.com/products/guildwars/features/default.php |title=GuildWars.com: Products: Guild Wars: Features: Guild Wars Frequently Asked Questions (FAQ) |website=www.guildwars.com |url-status=dead |archive-url=https://web.archive.org/web/20070824094950/http://www.guildwars.com/products/guildwars/features/default.php |archive-date=2007-08-24}} </ref> The Blackstar Chronicles refers to the [[Episodic video game|Episodic]] content of ''Star Legends'': the game story is split into a series of chapters available as frequent updates, for players to download and purchase in-app to continue their character's progress and exploration of the ''Star Legends'' [[Fantasy]]-[[Sci Fi]] universe.


Each level is chosen from a central hub menu of currently hot-joinable games hosted by other players or an option to host a newly created, player mission. Each mission consists of an [[Instanced zone|instanced level]] that can hold from between 1-5 players simultaneously, for solo or cooperative play online. Each mission contains several sub-levels designed around a common theme within the lore and world-background story of the Blackstar Chronicles, all hosted by a single server with ''multiple versions'' of levels (5 player limit) and social area zones (25 player limit) running concurrently. Standard MMO features include: Global Chat, [[Friends list|Friend List]] and Trading of [[Virtual goods|virtual items]] eg.<ref>http://www.mmorpg.com/newsroom.cfm/read/19598</ref>
Each level is chosen from a central hub menu of currently hot-joinable games hosted by other players or an option to host a newly created, player mission. Each mission consists of an [[Instanced zone|instanced level]] that can hold from between 1-5 players simultaneously, for solo or cooperative play online. Each mission contains several sub-levels designed around a common theme within the lore and world-background story of the Blackstar Chronicles, all hosted by a single server with ''multiple versions'' of levels (5 player limit) and social area zones (25 player limit) running concurrently. Standard MMO features include: Global Chat, [[Friends list|Friend List]] and Trading of [[Virtual goods|virtual items]] eg.<ref>{{cite web | url=http://www.mmorpg.com/newsroom.cfm/read/19598 | title=Spacetime Studios Announces Blackstar | date=10 February 2011 }}</ref>


Co-operative Story Mode is an [[Role-playing video game|RPG]] [[Player versus environment|Player vs Environment]] (PvE) mission-based story. Players take on the role of space privateers ([[Avatar (computing)|avatars]]) forming cooperative teams and accepting missions involving different objectives such as clearing levels of [[Artificial intelligence (video games)|AI]]-controlled aliens, navigating randomly generated content and solving environmental puzzles,  while progressing their levels, skill abilities and equipment to aid them exploring more challenging levels spread across the entire Blackstar Chronicles Universe.<ref>http://www.businesswire.com/news/home/20110210006788/en/Spacetime-Studios-Unveils-Mobile-Sci-Fi-MMO-Blackstar</ref><ref>{{cite web |url=http://www.mmorpgitalia.it/site/content.php?1468-Gary-Gattis-Interview-Blackstar-and-More |title=Archived copy |access-date=2011-05-23 |url-status=dead |archive-url=https://web.archive.org/web/20110517005404/http://www.mmorpgitalia.it/site/content.php?1468-Gary-Gattis-Interview-Blackstar-and-More |archive-date=2011-05-17 }}</ref>
Co-operative Story Mode is an [[Role-playing video game|RPG]] [[Player versus environment|Player vs Environment]] (PvE) mission-based story. Players take on the role of space privateers ([[Avatar (computing)|avatars]]) forming cooperative teams and accepting missions involving different objectives such as clearing levels of [[Artificial intelligence (video games)|AI]]-controlled aliens, navigating randomly generated content and solving environmental puzzles,  while progressing their levels, skill abilities and equipment to aid them exploring more challenging levels spread across the entire Blackstar Chronicles Universe.<ref>{{cite web | url=http://www.businesswire.com/news/home/20110210006788/en/Spacetime-Studios-Unveils-Mobile-Sci-Fi-MMO-Blackstar | title=Spacetime Studios Unveils Mobile Sci-Fi MMO Blackstar | date=10 February 2011 }}</ref><ref>{{cite web |url=http://www.mmorpgitalia.it/site/content.php?1468-Gary-Gattis-Interview-Blackstar-and-More |title=Archived copy |access-date=2011-05-23 |url-status=dead |archive-url=https://web.archive.org/web/20110517005404/http://www.mmorpgitalia.it/site/content.php?1468-Gary-Gattis-Interview-Blackstar-and-More |archive-date=2011-05-17 }}</ref>


Privateer vs Privateer Mode is a [[Player versus Player|Player vs Player:]] (PvP) mode where different teams of privateers (players) battle each other in instanced arenas, separate from the main PvE game.<ref>{{cite web |url=http://www.mmorpgitalia.it/site/content.php?1468-Gary-Gattis-Interview-Blackstar-and-More |title=Archived copy |access-date=2011-05-23 |url-status=dead |archive-url=https://web.archive.org/web/20110517005404/http://www.mmorpgitalia.it/site/content.php?1468-Gary-Gattis-Interview-Blackstar-and-More |archive-date=2011-05-17 }}</ref>
Privateer vs Privateer Mode is a [[Player versus Player|Player vs Player:]] (PvP) mode where different teams of privateers (players) battle each other in instanced arenas, separate from the main PvE game.<ref>{{cite web |url=http://www.mmorpgitalia.it/site/content.php?1468-Gary-Gattis-Interview-Blackstar-and-More |title=Archived copy |access-date=2011-05-23 |url-status=dead |archive-url=https://web.archive.org/web/20110517005404/http://www.mmorpgitalia.it/site/content.php?1468-Gary-Gattis-Interview-Blackstar-and-More |archive-date=2011-05-17 }}</ref>


'''Ground Combat:''' Combat uses a touch-tap targeting system [[GUI]] as used in Pocket Legends for players to move and activate skills and target AI-enemies. Environmental obstacles include: Solving puzzles by destroying or deactivating flame-turret sentries, opening closed doors, hacking computer terminals or flicking switches in the correct order. Class-specific skill-combinations involve intra/inter-class combinations/timing for players to maximize their damage output by teamwork and communication . Players will primarily level in terms of enhancing their equipment, adding new skills and statistical powerups as well as meeting minimum level requirements to access higher and more challenging levels and continue their branching story options.<ref>http://www.macworld.com/article/158178/2011/03/blackstar_djrivals_deathrally.html</ref><ref>{{cite web |url=http://www.igameradio.com/2011/05/18/podcast-igame-chat-gary-gattis-talks-spacetime-studios-pocket-legends/ |title=[Podcast] iGame Chat: Gary Gattis talks Spacetime Studios, Pocket Legends {{!}} iGame Radio |website=www.igameradio.com |url-status=dead |archive-url=https://web.archive.org/web/20110611040519/http://www.igameradio.com/2011/05/18/podcast-igame-chat-gary-gattis-talks-spacetime-studios-pocket-legends/ |archive-date=2011-06-11}} </ref>
'''Ground Combat:''' Combat uses a touch-tap targeting system [[GUI]] as used in Pocket Legends for players to move and activate skills and target AI-enemies. Environmental obstacles include: Solving puzzles by destroying or deactivating flame-turret sentries, opening closed doors, hacking computer terminals or flicking switches in the correct order. Class-specific skill-combinations involve intra/inter-class combinations/timing for players to maximize their damage output by teamwork and communication . Players will primarily level in terms of enhancing their equipment, adding new skills and statistical powerups as well as meeting minimum level requirements to access higher and more challenging levels and continue their branching story options.<ref>{{cite web | url=http://www.macworld.com/article/158178/2011/03/blackstar_djrivals_deathrally.html | title=GDC Roundup: Blackstar, DJ Rivals, and Death Rally announced }}</ref><ref>{{cite web |url=http://www.igameradio.com/2011/05/18/podcast-igame-chat-gary-gattis-talks-spacetime-studios-pocket-legends/ |title=[Podcast] iGame Chat: Gary Gattis talks Spacetime Studios, Pocket Legends {{!}} iGame Radio |website=www.igameradio.com |url-status=dead |archive-url=https://web.archive.org/web/20110611040519/http://www.igameradio.com/2011/05/18/podcast-igame-chat-gary-gattis-talks-spacetime-studios-pocket-legends/ |archive-date=2011-06-11}} </ref>


'''Space Combat:''' According to a recent interview with Gary Gattis with MMORPGitalia: ''"Not at launch, but the engine supports it. The sky is the limit."'' would indicate that this feature, possible by means of the Spacetime Engine, will not be available at launch.<ref>{{cite web |url=http://www.mmorpgitalia.it/site/content.php?1468-Gary-Gattis-Interview-Blackstar-and-More |title=Archived copy |access-date=2011-05-23 |url-status=dead |archive-url=https://web.archive.org/web/20110517005404/http://www.mmorpgitalia.it/site/content.php?1468-Gary-Gattis-Interview-Blackstar-and-More |archive-date=2011-05-17 }}</ref>
'''Space Combat:''' According to a recent interview with Gary Gattis with MMORPGitalia: ''"Not at launch, but the engine supports it. The sky is the limit."'' would indicate that this feature, possible by means of the Spacetime Engine, will not be available at launch.<ref>{{cite web |url=http://www.mmorpgitalia.it/site/content.php?1468-Gary-Gattis-Interview-Blackstar-and-More |title=Archived copy |access-date=2011-05-23 |url-status=dead |archive-url=https://web.archive.org/web/20110517005404/http://www.mmorpgitalia.it/site/content.php?1468-Gary-Gattis-Interview-Blackstar-and-More |archive-date=2011-05-17 }}</ref>
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== Game story ==
== Game story ==


In 41st century, there is war and destruction amongst the distant stars of the galaxy between four different races: The futuristic humans of the United Colonies Defense Force and their robotic allies known as the Mode and the demonic, alien Scorn and the Riven, necro-cyborg allies resurrected by the Scorn as allies.<ref>http://www.businesswire.com/news/home/20110210006788/en/Spacetime-Studios-Unveils-Mobile-Sci-Fi-MMO-Blackstar</ref>
In 41st century, there is war and destruction amongst the distant stars of the galaxy between four different races: The futuristic humans of the United Colonies Defense Force and their robotic allies known as the Mode and the demonic, alien Scorn and the Riven, necro-cyborg allies resurrected by the Scorn as allies.<ref>{{cite web | url=http://www.businesswire.com/news/home/20110210006788/en/Spacetime-Studios-Unveils-Mobile-Sci-Fi-MMO-Blackstar | title=Spacetime Studios Unveils Mobile Sci-Fi MMO Blackstar | date=10 February 2011 }}</ref>


Rumors abound that the crew of UCS Blackstar have discovered a novel alien presence on a nearby colony. Seeing an opportunity to turn a quick profit, countless privateers (human & mode) leap into action to carve out their fate among the stars in the hope of making their fortunes and fame, perhaps at the expense of their lives against swarms of aliens, hostile environments and each other.<ref>{{cite web |url=http://www2.pocketgamer.co.uk/r/Various/Blackstar/news.asp?c=27999 |title=Archived copy |access-date=2011-05-23 |url-status=dead |archive-url=https://web.archive.org/web/20110506010502/http://www2.pocketgamer.co.uk/r/Various/Blackstar/news.asp?c=27999 |archive-date=2011-05-06 }}</ref>
Rumors abound that the crew of UCS Blackstar have discovered a novel alien presence on a nearby colony. Seeing an opportunity to turn a quick profit, countless privateers (human & mode) leap into action to carve out their fate among the stars in the hope of making their fortunes and fame, perhaps at the expense of their lives against swarms of aliens, hostile environments and each other.<ref>{{cite web |url=http://www2.pocketgamer.co.uk/r/Various/Blackstar/news.asp?c=27999 |title=Archived copy |access-date=2011-05-23 |url-status=dead |archive-url=https://web.archive.org/web/20110506010502/http://www2.pocketgamer.co.uk/r/Various/Blackstar/news.asp?c=27999 |archive-date=2011-05-06 }}</ref>
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== Technical requirements ==
== Technical requirements ==


''Star Legends'' is an [[Online game]] requiring an [[internet connection]] over [[Wi-Fi]] or [[Cellular broadband|Mobile Broadband]] (EDGE, 3G & 4G). Most [[Specification (technical standard)|specifications]] of iOS & [[Android (operating system)|Android]] [[Smartphone]]/[[Tablet computer|Tablet]] devices utilizing a [[Multi-touch]] [[Touchscreen]] [[GUI]] are compatible. ''Star Legends'' utilizes a single [[Cross-platform|Cross-Platform]] [[Server (computing)|Server]] to host all games, globally.<ref>http://www.mmorpg.com/newsroom.cfm/read/19598</ref>
''Star Legends'' is an [[Online game]] requiring an [[internet connection]] over [[Wi-Fi]] or [[Cellular broadband|Mobile Broadband]] (EDGE, 3G & 4G). Most [[Specification (technical standard)|specifications]] of iOS & [[Android (operating system)|Android]] [[Smartphone]]/[[Tablet computer|Tablet]] devices utilizing a [[Multi-touch]] [[Touchscreen]] [[GUI]] are compatible. ''Star Legends'' utilizes a single [[Cross-platform|Cross-Platform]] [[Server (computing)|Server]] to host all games, globally.<ref>{{cite web | url=http://www.mmorpg.com/newsroom.cfm/read/19598 | title=Spacetime Studios Announces Blackstar | date=10 February 2011 }}</ref>


== Pricing and production ==
== Pricing and production ==