Hardware keylogger: Difference between revisions

m Removed invisible unicode characters + other fixes (Task 55), replaced: → using AWB (12151)
That section made no sense, and appeared to be a very specific bug with a specific (unknown) model of keylogger and a specific game.
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The main risk associated with keylogger use is that physical access is needed twice: initially to install the keylogger, and secondly to retrieve it. Thus, if the victim discovers the keylogger, they can then set up a [[sting operation]] to catch the person in the act of retrieving it. This could include camera surveillance or the review of access card swipe records to determine who gained physical access to the area during the time period that the keylogger was removed.
The main risk associated with keylogger use is that physical access is needed twice: initially to install the keylogger, and secondly to retrieve it. Thus, if the victim discovers the keylogger, they can then set up a [[sting operation]] to catch the person in the act of retrieving it. This could include camera surveillance or the review of access card swipe records to determine who gained physical access to the area during the time period that the keylogger was removed.
== Facts ==
When playing the game Rimworld by Ludeon Studios. The Keylogger will stop all signaling going into the game, therefore completely rendering the keyboard useless.
RGB keyboards are also a good counter measure, when unpluged they will return to factory colour setting, therefore reveiling they have been unplugged.


==References==
==References==