Archive:Mobile learning: Difference between revisions
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M-learning is the exciting art of using mobile technologies to enhance the learning experience. <br /> | The mobile devices such as cellular phones and PDA have been chiefly used up to now for the information receiving transmission. <br /> | ||
Mobile learning / M-learning is the exciting art of using mobile technologies to enhance the learning experience. <br /> | |||
Recently, it is paid to attention as method for utilization with a high additional value with the technical advantages.<br /> | |||
Mobile phones, PDAs, Pocket PCs and the Internet can be blended to engage and motivate learners, any time and anywhere. | Mobile phones, PDAs, Pocket PCs and the Internet can be blended to engage and motivate learners, any time and anywhere. | ||
[[Image:Nintendo DS Browser.jpg|thumb|Nintendo DS for mobile learning|300px]] | [[Image:Nintendo DS Browser.jpg|thumb|Nintendo DS for mobile learning|300px]] | ||
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= Definition = | |||
= What is | {| cellspacing="0" cellpadding="0" style="margin:0em 0em 1em 0em; width:100%" | ||
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<div style="border-bottom:1px solid LightGreen; background-color:PaleGreen; padding:0.2em 0.5em 0.2em 0.5em; font-size:110%; font-weight:bold;">What is m-learning?</div> | |||
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At present, mobile | <!-- PICTURE ON ONE BOX SECTION - optional --> | ||
"'''''Mobile learning''' is the use of learning solutions on mobile or wireless devices - and this covers a number of aspects -laptops using wireless connections; PDAs and the mobile phones."" | <!-- [[Image:Nuvola apps package edutainment.png|right|64px]] --> | ||
*At present, mobile learning is not defined clearly. However, E-learning centre of Britain defined the word as follows. <br /> | |||
:"'''''Mobile learning''' is the use of learning solutions on mobile or wireless devices - and this covers a number of aspects -<br /> | |||
:laptops using wireless connections; PDAs and the mobile phones.""<br /> | |||
*In addition, for reference, Japan E-Leaning Consortium defined the word as follows.<br /> | |||
:"''for the office workers who have their outsidework, or for the students to use their time in the train, the technology is expected to be used any place and any time to study.''" | |||
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= mobile learning tools = | |||
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<div style="border-bottom:1px solid Sienna; background-color:Wheat; padding:0.2em 0.5em 0.2em 0.5em; font-size:130%; font-weight:bold;">Examples</div> | |||
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:Description | |||
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;== PDA[http://d.hatena.ne.jp/keyword/PDA] == | |||
:* '''PDA''', in Japan, has mainly three types such as [[Sharp Zaurs]], [[Palm os]], and [[Pocket PC]]. As its characteristics, each interoperability is low, though its operations are easier than personal computers and uptime is earlier. | |||
:However, the diffusion ratio of PDA in the current state has bias which is overwhelmingly low compared with the [[mobile phone]], centering around the businesspeople. Therefore, the [[mobile learning]] by PDA thought about by the current state depends on spreading conditions of PDA terminal. It is expected lower in social influences in a wide generation. | |||
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== The expecting development of the Mobile Learning == | == The expecting development of the Mobile Learning == | ||
In the present stage, the Mobile Learning is still the time of the proof experiment. There are some business enterprices that are donating the leaning services, but they still have some difficulties to develop the market. But recently, the hike call rate which was the biggest problem for the people, becomes to the constant rate system, the Mobile Learning is getting to the new stage to spread out. | In the present stage, the Mobile Learning is still the time of the proof experiment. There are some business enterprices that are donating the leaning services, but they still have some difficulties to develop the market. But recently, the hike call rate which was the biggest problem for the people, becomes to the constant rate system, the Mobile Learning is getting to the new stage to spread out. | ||
There is one more difficulty to the Mobile Learning. Which is the choosing the information that they input the service. The information and the subject are should carefully chosen, and thought as those informations are teaching material. Otherwise, those informations and the mobile devices have the danger of degenerating into just the service and the mobile game player. | There is one more difficulty to the Mobile Learning. Which is the choosing the information that they input the service. The information and the subject are should carefully chosen, and thought as those informations are teaching material. Otherwise, those informations and the mobile devices have the danger of degenerating into just the service and the mobile game player. | ||
== References == | == References == | ||
*Oshima, Junshun. (2002) UFJ Reserch Institute "Mobile learning" [www.murc.jp/report/ufj_report/704/21.pdf] | |||
* Paul, Daniels. [www.cec.or.jp/e2e/symp/kochipdf/C2-3.pdf] | * Paul, Daniels. [www.cec.or.jp/e2e/symp/kochipdf/C2-3.pdf] | ||
* Sprint. Eric Madsen & Chris Whiting http://www.sprintmobilelearning.com/presentations/mLearning/ | * Sprint. Eric Madsen & Chris Whiting http://www.sprintmobilelearning.com/presentations/mLearning/ | ||
Revision as of 11:22, 4 October 2008
The mobile devices such as cellular phones and PDA have been chiefly used up to now for the information receiving transmission.
Mobile learning / M-learning is the exciting art of using mobile technologies to enhance the learning experience.
Recently, it is paid to attention as method for utilization with a high additional value with the technical advantages.
Mobile phones, PDAs, Pocket PCs and the Internet can be blended to engage and motivate learners, any time and anywhere.

Definition
|
What is m-learning?
|
mobile learning tools
|
Examples
![]() Page title 2
Mobile phones[2]
From the purveyor's angle
From the learner's angle
Current characteristics of purveyors and learners
|
The expecting development of the Mobile Learning
In the present stage, the Mobile Learning is still the time of the proof experiment. There are some business enterprices that are donating the leaning services, but they still have some difficulties to develop the market. But recently, the hike call rate which was the biggest problem for the people, becomes to the constant rate system, the Mobile Learning is getting to the new stage to spread out. There is one more difficulty to the Mobile Learning. Which is the choosing the information that they input the service. The information and the subject are should carefully chosen, and thought as those informations are teaching material. Otherwise, those informations and the mobile devices have the danger of degenerating into just the service and the mobile game player.
References
- Oshima, Junshun. (2002) UFJ Reserch Institute "Mobile learning" [www.murc.jp/report/ufj_report/704/21.pdf]
- Paul, Daniels. [www.cec.or.jp/e2e/symp/kochipdf/C2-3.pdf]
- Sprint. Eric Madsen & Chris Whiting http://www.sprintmobilelearning.com/presentations/mLearning/
- Tara Brabazon (2007) Mobile Learning: the iPodification of Universities.

