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→Educational Simulations: http://mars-sim.sourceforge.net/ A related open source sim in Java.
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* [[Space Traffic Control]]  A manual for how pilots and controllers should communicated in a role playing charade or operational scenario.  Based upon international flight standards could be useful in assembling inflight emergency procedures or carrying extended operational scenarios with greater realism than might otherwise be the case.
* [[Space Traffic Control]]  A manual for how pilots and controllers should communicated in a role playing charade or operational scenario.  Based upon international flight standards could be useful in assembling inflight emergency procedures or carrying extended operational scenarios with greater realism than might otherwise be the case.
* http://mars-sim.sourceforge.net/  One might wonder what interest the [[Lunar Boom Town]] residents have in a Mars simulation.  Several of the likely triggers for a rush to create lunar settlements involve acting as suppliers for a U.S.G. NASA Mars Mission, Aldrin Cyclers necessary to support mass tourism and settlement of Mars.  A lunar boom town will of necessity be interfaced with the rest of the Solar System's economy.  Also this simulation is open/free source and written in Java.  Might be some very useful components of code which can be reused in various Lunar Boom Town projects or activities.  [[User:Mirwin|Mirwin]] 19:18, 13 December 2007 (UTC)

Revision as of 19:18, 13 December 2007

Educational Free Games

  • Lunar Lander Basic[1] For Top Guns[2] - Allows player to develop intuitive understanding of the difficulties of airless flight in a variety of gravity fields. Useful in various role playing activities. For example it is useful for culminating planning a cargo run to the moon. After doing the planning to load a lunar lander a participant may be asked to land on the moon successfully before proceeding to the simulated setup of the business venture on the lunar surface. Allows the player and associated team to understand why professional astronauts may be required and it may be better to contract out the landing rather than do it in-house. Other free aviatian and space games available at Squadron Thirteen.[3]
  • Virtual Airport - The lead of a Virtual Modeler product line which never reached market. Now available upon request from user:mirwin, subject to availability of funding for postage. Eventually to be hosted for free download at a free file management service such as sourceforge along with the associated models, sets, and graphics files used in its creation. This game was intended for younger audiences to provide a virtual model building experience easy for parents to quickly clean up by shutting down the application on the computer. Could be used to allow younger team players to build critical components (such as hysters, aircraft, etc.) needed by other role players in assembling their spaceport layouts or mission plans.
  • Asteroids
  • Xpilot
  • JFreerails

Educational Simulations

  • Space Traffic Control A manual for how pilots and controllers should communicated in a role playing charade or operational scenario. Based upon international flight standards could be useful in assembling inflight emergency procedures or carrying extended operational scenarios with greater realism than might otherwise be the case.
  • http://mars-sim.sourceforge.net/ One might wonder what interest the Lunar Boom Town residents have in a Mars simulation. Several of the likely triggers for a rush to create lunar settlements involve acting as suppliers for a U.S.G. NASA Mars Mission, Aldrin Cyclers necessary to support mass tourism and settlement of Mars. A lunar boom town will of necessity be interfaced with the rest of the Solar System's economy. Also this simulation is open/free source and written in Java. Might be some very useful components of code which can be reused in various Lunar Boom Town projects or activities. Mirwin 19:18, 13 December 2007 (UTC)