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Lunar Magic updated on September 24, 2021 to version 3.31
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==History==
==History==
According to FuSoYa, he started the development of Lunar Magic for the [[Super Nintendo Entertainment System]] game ''Super Mario World'', in February 2000. <ref>{{cite web |title=FuSoYa's Niche - Lunar Magic SMW Editor Introduction |url=https://fusoya.eludevisibility.org/lm/index.html |website=fusoya.eludevisibility.org |publisher=FuSoYa |accessdate=29 June 2020}}</ref> The first public release was on September 24, 2000. New releases with improvements continued over the years. It was last updated on May 1, 2021 to version 3.30.
According to FuSoYa, he started the development of Lunar Magic for the [[Super Nintendo Entertainment System]] game ''Super Mario World'', in February 2000. <ref>{{cite web |title=FuSoYa's Niche - Lunar Magic SMW Editor Introduction |url=https://fusoya.eludevisibility.org/lm/index.html |website=fusoya.eludevisibility.org |publisher=FuSoYa |accessdate=29 June 2020}}</ref> The first public release was on September 24, 2000. New releases with improvements continued over the years. It was last updated on September 24, 2021 to version 3.31.


=== Version history ===
=== Version history ===
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|May 1, 2021
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|September 24, 2021
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Revision as of 00:59, 27 September 2021

Template:Infobox software

Lunar Magic is a level editor created by FuSoYa for Super Mario World.[1] The program runs on Microsoft Windows and allows people to create custom graphics and easily edit block data, levels and the world map.[2]

History

According to FuSoYa, he started the development of Lunar Magic for the Super Nintendo Entertainment System game Super Mario World, in February 2000. [3] The first public release was on September 24, 2000. New releases with improvements continued over the years. It was last updated on September 24, 2021 to version 3.31.

Version history

Version Date Changelog
1.00 September 24, 2000
  • First release
1.01 October 2, 2000
  • Option for using joined GFX files
  • Add Layer 3 options
1.02 October 10, 2000
  • Implemented Enhanced Level Management
1.10 December 25, 2000
1.20 May 20, 2001
1.30 September 24, 2001
1.40 December 25, 2001
1.50 September 24, 2002
1.60 September 24, 2003
1.63 September 24, 2005
1.64 September 24, 2009[4]
2.00 May 5, 2012[5]
2.10 December 25, 2012
  • Ability to use x2 zoom
  • New 8x8 tile selector
  • New Map16 editor
2.43 December 25, 2016
2.53 February 9, 2018
3.00 December 25, 2018
  • New FG/BG init system[6]
3.11 February 9, 2020
3.20 September 24, 2020
  • Fix an issue with .s16 file
3.21 October 24, 2020
3.30 May 1, 2021
3.31 September 24, 2021

Reception

Reception for Lunar Magic has been positive. Kotaku praised it, noting it was a "Cool level editor for Super Mario World" and stated "Lunar Magic is sure to revive the seemingly, never-flagging love for the ultimate side-scroller." Boing Boing thanked the editor's creator for making it.[7] Simon Carless' 2005 book Gaming Hacks by O'Reilly Media describes it as "One of the most spectacular, fully formed level editor hacks of all time".[2] 1UP.com stated that "This unprecedented editor allows for easy creation of brand new levels for Super Mario World."[1] The website Super Mario World Central, or SMW Central, was created in 2006 and is mostly dedicated to showing off ROM hacks made using Lunar Magic, and is very well received by its users.

See also

References

Template:Unofficial Mario media