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PIXELearning Ltd

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About

PIXELearning is a learning technologies company specialising in educational game software. The company was founded by Kevin Corti and Suraj Rana in 2002, both of whom attended Coventry University. PIXELearning is based in Coventry, UK. The company has won an ASTD award.

Products and Technology

LearningBeans is a game-based learning platform. LearningBeans utilizes Flash technology and consists of a number of tools and api's which are used to create serious games applications.

Presentations and Conferences

2009

  • Kevin Corti presented at SEIGE on Corporate Learning Games
  • Helen Routledge presented at evirtuoses in Lille with Comcast University on how games can help call centre staff.

2008

  • Kevin Corti co-presented at the Serious Virtual Worlds conference in London
  • Kevin Corti presented at the The elearning Guild
  • Richard Smith presented at Demofest, Devlearn
  • Kevin Corti presented at Dev Learn
  • Helen Routledge Presented at Visual Forum, on Serious Games and Simulations Sweden
  • Helen Routeledge presented at Wolce

2007

  • Kevin Corti presented at the ETSA conference
  • Kevin Corti presented at the Serious Virtual Worlds (Coventry)
  • Kevin Corti presented at the Serious Games Workshops, Skövde, Sweden
  • Kevin Corti presented at the Apply Serious Games 2007 event, London.

2006

  • Kevin Corti presented at the Serious Games Summit Europe in Lyon
  • Kevin Corti presented at the e.Learning Age Magazine / E-Learning Network event in London
  • Kevin Corti presented at the International Serious Games Event
  • Kevin Corti presented at the “Tomorrow's World"

2004

  • Kevin Corti presented at The Serious Games Summit at GDC

Awards

  • Most Engaging & Popular Educational Game (2009) - runner up: The Business Game ASG Awards
  • Best use of new technology for elearning (2008) DevLearn demofest: Our Worlds of Makrini DevLearn 08
  • ASTD Excellence in Practice Award (2007): Audit training simulation for big 4 accountancy firm ASTD

References and Publications

  • Helen Routledge and Helen Axe (in press) Practical Applications of Serious Games in Education: Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches. Hershey, PA: IGI Global.
  • Routledge, H. (2009) Stories from the Field: Game Based Learning in the classroom and how it can work! In Connelly, T,. Stansfield, M,. & and Boyle, L,. (Ed.) Games-Based Learning Advancements for Multisensory Human Computer Interfaces: Techniques and Effective Practices (274-286). Hershey, PA: IGI Global.
  • Kevin Corti on eLearning (2006): Serious Games Source
  • PIXELearning mentioned in Financial Times: Getting Serious
  • Politics.co.uk Edexcel Enterprise week launch for GCSE computer game
  • “Making e-learning more fun”
  • The British Learning Association ‘Connect’ magazine: “Simulated reality and realistic expectations”